Paul Farquhar
Legend
Soldiers are trained to keep their gear well maintained. It becomes as automatic a routine as breathing. Now, you might think it would be fun to track breathing “it’s been 5 minutes since you said you take a breath, you fall unconscious.” But that’s not my idea of fun.Sure, but if you're choosing a class that focuses heavily on combat, shouldn't managing your combat resources be part of playing that class? I think so.
There is a computer game about putting one foot in front of another if you like that sort of thing: Behold, the most intimidating demo I’ve had in 12 years of covering video games: playing "literal walking simulator" Baby Steps in front of Getting Over It mastermind Bennett Foddy