Joe Sala said:Hey, I'm the one who started the thread a while ago
When I talked about "roleplaying", I wasn't thinking in social skills. In fact I tend to avoid using them and I make my players talk.
My opinion is that D&D4 is heavily combat oriented: kill the monster, take the stuff, increase your level. I know this has been the game's main philosophy, but maybe I expected a bit more. For example:
I have been hearing 'D&D is not a real roleplaying game, you just kill stuff and level up, X system is so much more supportive of roleplaying and telling interesting stories' Since I was playing AD&D back in 1990.
People just need to face reality, 4e d&d is not a 'hardcore' roleplaying game, it is a 'fun' roleplaying game. You can make it more than that if you and your players want to.
My players are all older lapsed dnders with lots of disposable income and little desire to spend their limited free time pretending to be anything but guys having a good time. We have played several 4e preview games and so far they all love it.
Now if I could just get them all in a room at the same time more than once a month..