Dear Mr. Wallis,
I write to you as a customer --- I have bought at least one of your products, so I can call myself that.
Did you see me write any comments about the contents of Nobilis? No. I don't own the product, and can't comment about what's inside.
I did, however, comment on the reviewer's praise of a game he has read for 2.5 hours and then gone on to state that everyone *needs*. To my mind, the only game you *need* is one that you will actually play. If I had to choose between a platonic ideal of a game, versus one that I can play with my gaming groups week after week, there is no doubt in my mind which game is "best." Games do not serve anyone's purpose sitting on the shelf, and to my mind, talking about reading the game as opposed to playing it will do Nobilis an injustice.
To date, of all the Nobilis reviews on rpg.net, not ONE has been a play-test review. NONE. I was commenting on the general tendency of RPG.net denizens to theorize and fantasize about the activity of gaming, as opposed to the actual sweaty, fun, and social activity of playing a game. It is something I don't quite understand (as a person who plays in 2 weekly games), and can't sympathize with.
I have no quarrel with R. Sean Borgstorm, for instance --- if you read my responses on her column, we have had a very polite exchange. She clearly has played her game, even if no one else on rpg.net has.
In any case, accusing me of lacking in imagination does nothing to promote Nobilis, or the style of role-playing you espouse. Why not tell us about a Nobilis session you have had that raised your expectation of the form of gaming you espouse? Then, perhaps, some of us philistines would be inspired to not just buy the game, or read the game, but to actually play it! Would that be such a bad thing? Or is the ideal of playing Nobilis something so far above gaming that actual play would spoil it?