Tony Vargas
Legend
Which is really a 4e-ism, and wasn't even that solid, then. 4e kinda sorta implies that PCs might be unique, or at least very rare. While earlier editions give demographic numbers that might be called 'rare', they result in a /lot/ of leveled NPCs existing in the world.As I have said before, my comments are based on the idea that the PCs are rare.
Spells, including healing, also being a major resource. Having a cleric didn't suddenly make classic D&D not-attrition-based anymore. It just made attrition of spells critical, making days longer and putting more pressure on casters to conserve spell resources.Back in those days, it wasn't unusual for adventures to be attrition based. Beating the orc with pie was basically a foregone conclusion (unless it turned out to be something other than an orc) but the question was how many resources you'd use up, HP being a major resource.
Depends on the setting, quite possibly several. Even a town of a few hundred is going to have a few individuals with levels, though - most people will know someone with levels, personally at 1:50 or 1:100.How many Rome sized cities does a typical campaign world honestly have though?
You'd be surprised what 3rd-world folks are clued into.In a big city, sure. But how many monsters visit the big city? That's like saying that just because NYC has multiple all-night nightclubs, everyone in third-world countries knows all about all-night nightclubs.
That's not abusing the rule, just following it.I was referring to players who abuse the heal from zero rules to soak up extra damage. I never suggested that casting healing spells was an abuse of the rules.
Cool, so long as we're not denying the issue. I thought the point of the CdG thing was not so much a proposed solution as establishing the validity of the problem. At least, that's how I saw it.You can tweak the mechanics all you want. Nowhere did I say you shouldn't. Heal-from-negatives is certainly a viable solution. I was addressing those who felt that the logical solution to whack-a-mole was coup de grace.