Zardnaar
Legend
What D&D really needs are wars of succession when the local deformed hemophiliac dies without an heir.
It's called Crusader Kings II aka medieval incest simulator. Base game is free now on steam.
What D&D really needs are wars of succession when the local deformed hemophiliac dies without an heir.
When I ran of game of Fate set in a pseudo-Renaissance Venice, this was actually one of the hurdles I faced, because how do you provide something like the Church as a unifying force of religion, but without its theology and ethics. I settled on a Church of Seven Virtues which was a church formed around venerating seven spirits of virtue that exist in the Spirit World as manifestations of the Divine Will of the Creator. So it's like the Church, but there are also a lot of ways for schisms or "protests" to form.Though of course, historically the rules of European feudalism were underpinned by a monolithic church as a cultural unifying factor and highest moral authority[1] which is very much not the case in most D&D fantasy worlds.
When I ran of game of Fate set in a pseudo-Renaissance Venice, this was actually one of the hurdles I faced, because how do you provide something like the Church as a unifying force of religion, but without its theology and ethics. I settled on a Church of Seven Virtues which was a church formed around venerating seven spirits of virtue that exist in the Spirit World as manifestations of the Divine Will of the Creator. So it's like the Church, but there are also a lot of ways for schisms or "protests" to form.
There have been many schisms and protests in the church in real life (many which were put down by force), so that shouldn't be a problem.
There have been many schisms and protests in the church in real life (many which were put down by force), so that shouldn't be a problem.
I don't doubt it would be a problem at all. The religious backdrop of my Spirit World was designed that way. "Pagans" worship various spirits as the gods of their pantheons. Another religion declares the Church of Seven Virtues as false believers because this religion venerates the one Spirit of Truth. Another branch may believe that all the spirits are revelatory of the the Divine Will and not just the Seven Virtues. Other religions may not regard the spirits worth following at all, but are instead concerned with reincarnation, divine ascension, and cultivating their own spiritual energy. Admittedly, you don't have to worry about divination spells in Fate.Intrafaith schisms are admittedly a much harder event to justify in a fantasy world where it's possible to cast a couple of mid-level divination spells and literally ask your deity which faction is theologically correct.
That’s for narrative convenience. We all grew up with fairy tales so these concepts like King and Princess are memetic (if you’ll allow me some license on the term). The day to day governance of land and people isn’t important - what is important is that the local authority wants the adventurers to restore order by returning the next-in-line to the crown. We all get parents and kids. We all get crowns and castles and rescues and dragons. We don’t need accurate feudalism for what we’re doing here.
Intrafaith schisms are admittedly a much harder event to justify in a fantasy world where it's possible to cast a couple of mid-level divination spells and literally ask your deity which faction is theologically correct.
What D&D really needs are wars of succession when the local deformed hemophiliac dies without an heir.