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5E What’s your favorite class?

Bitbrain

Explorer
Sorcerer.

Yes, I have some issues with the mechanics of it (IMO sorcery points should either recharge on a short rest, or else be equal to twice your current sorcerer level), but after my character shrapnel-bombed a remorhaz into sausage with animate objects and then dropped his first disintegrate on a purple worm and turned it to dust . . . Sorcerer is my favorite.
 

Mephista

Villager
Normally, I LIKE bard. The past three editions, I did. One of my favorites. 5e bard.... not as much. There's something off about it to me.
 

lowkey13

Exterminate all rational thought
Is it bard, or are you wrong?


😂
In order-

1. Monk
2. Warlock
3. Fighter
4. Barbarian
5. Rogue
6. Cleric
7. Wizard
8. Druid
9. Ranger
10. Bard
11. Sorcerer
12. Getting all of my wisdom teeth extracted without anesthetic
13. Attacked by sharks
14. Slowly being dropped into a vat of acid
.
.
.
.
.
.
5,893. That other one
 

Xaelvaen

Explorer
Sorcerer.

Yes, I have some issues with the mechanics of it (IMO sorcery points should either recharge on a short rest, or else be equal to twice your current sorcerer level), but after my character shrapnel-bombed a remorhaz into sausage with animate objects and then dropped his first disintegrate on a purple worm and turned it to dust . . . Sorcerer is my favorite.
We use the Spell Points variant from the DMG, so for my sorcerers, I allow them to just lump their Sorcery Points and Spell Points into the same pool. A 2nd level Sorcerer would normally have 6 Spell points, and 2 Sorcery Points, so I just lump it to 8 total points, with the metamagics costing Spell Points. This way, a sorcerer can weaken their overall spell selection in a day to get more advantage out of their sorcery points. Just thought I'd toss that out there in case you'd like a chance to play around with that method - my sorcerers love it, and it doesn't bring any balance issue to the table (so far). Who knows with new Sorcerer paths coming out, what they'll do with it.

As far as my favorite class, yes - I love 5E Bard, but I love every class from 5E with a few homebrew tweaks. Ranger, in example, can't stand RAW, but my players and I spent a week making our own version that works in line with the other classes. If I truly had to choose a favorite, it'd be Fighter from the PHB, or Blood Hunter from Mr. Mercer.
 

GlassJaw

Explorer
Normally, I LIKE bard. The past three editions, I did. One of my favorites. 5e bard.... not as much. There's something off about it to me.
I’ve always been a bard fan and the 5e version is my favorite. Finally has a jack of all trades feel and they solved the problem of action economy. The 3ed version was horrible because I felt like a +1 bonus battery for the group and not much else. Everyone got to do cool stuff and I passed out buffs.
 

Eltab

Villager
My son has played a Bard to excellent effect - he turned into the ghost of his 4e Warlord for a while, and off-tanked half the enemies in a doorway without getting a scratch.
Based on my play so far, I like a Rogue/Monk (going Arcane Trickster / Open Hand) or Ranger / Rogue.

I was creating a Tiefling Bard Criminal for the AL Stradh season, but my work hours got in the way of play.
 

Kobold Stew

Adventurer
Cleric.

The 5e cleric has such a great range of builds, and the experience of playing each is totally different. There are tweaks that I'd like (fewer heavy armour proficiencies; a cantrip that lets you roll to-hit) but apart from that, I think it's brilliant.

(so I guess I'm wrong?)
 

manduck

Explorer
I haven't tried the 5E Bard. Mainly because I can't sing and I feel I would be doing the class a disservice with my role playing at the table.

I'm going with paladin. They can fight, have some magic, trow in some social skills. I can always contribute something, no matter the situation. I like to have some versatility. So I think my next character will be an arcane trickster. Haven't tried the 5E rogue yet and it sounds like a lot of fun.
 

gyor

Adventurer
I think XGTE will change up every bodies lists, because subclasses can make a huge difference.

Originally Sorceror was dead last, but with Shadow Magic and Divine Soul, it's now first.

Previously it was bard, with College of Whispers, College of Glamour, and College of Blades it's still second.

Then comes Paladin and Oath of Conquest makes it cooler.

War Mage and Circle of the Sheppard boosts the appeal of the Wizard and Druid respectively.

Celestial and Hexblade are cool, but don't shift the Warlock one way or the other.

Barbarian was second last, so Ancestoral Guardian, Zealot, and Storm Herald boost that up alot.

Monk is now probably the lowest.

Horizon Walker really boosted Ranger up high for me.

Cleric is cool, but for some reason playing one doesn't interest me.

So the list for me is as follows.

Sorceror
Bard
Warlock
Paladin
Ranger
Druid
Barbarian
Wizard
Fighter
Rogue
Cleric
Monk
 

hejtmane

Explorer
I am a melee guy tried and true so I like melee classes fighter monk Barbarian. Something about mixing it up close is cool though I do also like snipers you know those Archer guys as while but not a big magic guy will use it but melee is the main theme

Sent from my Pixel XL using Tapatalk
 

Xaelvaen

Explorer
Cleric.

The 5e cleric has such a great range of builds, and the experience of playing each is totally different. There are tweaks that I'd like (fewer heavy armour proficiencies; a cantrip that lets you roll to-hit) but apart from that, I think it's brilliant.

(so I guess I'm wrong?)
I made a Radiant Lance for my players.

Evocation Cantrip

Casting Time: 1 Action
Range: 90ft
Components: V,S,M (piece of red-stained glass)
Duration: Instant

You hold out your hand and project a thin beam of pure golden light at a single creature of your choice within range. Make a ranged spell attack against the target's Armor Class. If it hits, the creature takes 1d6 points of radiant damage. The next of your allies that successfully hits the target gains 3 temporary hit points.

At levels 5, 11, and 17, the radiant damage increases by 1d6 and the temporary hit points increase by 2.

I pretty much made this because I have a player who feels the same as you - loves the diversity of cleric, but just really wanted a spell attack cantrip. Figured can't go wrong with lower damage than sacred flame for a nice damage debuff (even if temporary).
 

BookBarbarian

Expert Long Rester
My favorite concept is a Warrior at home in the wilderness who uses a Longsword or Greatsword as his primary weapon, and Longbow as his ranged weapon. So it's pretty MAD to begin with!

Ranger, Fighter, and Barbarian are my favorite classes. The one that tops out the other two depends on the day. Multi-classing all three is my favorite.
 

steeldragons

Steeliest of the dragons
Spellcaster, for sure.

Most likely a mage["wizard"] type, though I do enjoy druids and the occasional cleric. Maybe a "witch" type, if it's a good homebrew. Or some multi-class that includes that (illusionist/thief or mage/cleric, for example). Not bards, typically, because they are really [supposed to be] kind of more "dabblers," in my view, and the more warrior or more roguish or "entertainer" flavor isn't really what I'm after.

But I'm playing in a fantasy RPG because I want to be playing in a world where magic (and elves, dragons, other magical things, etc...) is REAL! If I'm not playing a spellcaster or somebody with psychic powers or something else fantastical, then what's the point?!
 

Thurmas

Villager
Is this mechanically or thematically speaking?

If its all about mechanics top 5 in no real order:
Paladin
Wizard
Druid
Warlock
Fighter

Thematically:
Ranger
Sorcerer
Paladin
Rogue
Wizard

I wish the two lists lined up more, especially for Ranger and Sorcerer.
 

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