JackOfAllTirades
Explorer
I do love me some Bards.
But Warlocks are my favorite.
Charisma casters for the win!
But Warlocks are my favorite.
Charisma casters for the win!
Warlord, Artificer, a Warlord|Artificer Hybrid.
Come at me, Mearls/Crawford. I will literally fight you over the inclusion of Warlord.
Isnt that "I will make my party members fight you"?
To some extent, yes. I liked Warlord because it was a support class more concerned with buffing and enabling allies than it was about healing. While it's really easy to deconstruct that to "I will make my party members fight you", it's a lot more engaging than just playing a first-aid-battery Cleric. Warlords had the ability to move their allies, bait enemies into ambushes.. Overall they just made their allies better. It felt like you were playing a proper tactician, or commander. And their own attacks were still servicable (Particularly with the Artificer hybrid).
Edit: Also it was the perfect class for a powergamer like me. Normally, a powergamer just puts himself way ahead of his party and makes everyone else, DM included, suffer for it. But if you optimize a class like Warlord, you're redistributing all that power back into your allies, making them more awesome.
To some extent, yes. I liked Warlord because it was a support class more concerned with buffing and enabling allies than it was about healing. While it's really easy to deconstruct that to "I will make my party members fight you", it's a lot more engaging than just playing a first-aid-battery Cleric. Warlords had the ability to move their allies, bait enemies into ambushes.. Overall they just made their allies better. It felt like you were playing a proper tactician, or commander. And their own attacks were still servicable (Particularly with the Artificer hybrid).
Edit: Also it was the perfect class for a powergamer like me. Normally, a powergamer just puts himself way ahead of his party and makes everyone else, DM included, suffer for it. But if you optimize a class like Warlord, you're redistributing all that power back into your allies, making them more awesome.
I made a Radiant Lance for my players.
...
To some extent, yes. I liked Warlord because it was a support class more concerned with buffing and enabling allies than it was about healing.
To some extent, yes. I liked Warlord because it was a support class more concerned with buffing and enabling allies than it was about healing. While it's really easy to deconstruct that to "I will make my party members fight you", it's a lot more engaging than just playing a first-aid-battery Cleric. Warlords had the ability to move their allies, bait enemies into ambushes.. Overall they just made their allies better. It felt like you were playing a proper tactician, or commander. And their own attacks were still servicable (Particularly with the Artificer hybrid).
Edit: Also it was the perfect class for a powergamer like me. Normally, a powergamer just puts himself way ahead of his party and makes everyone else, DM included, suffer for it. But if you optimize a class like Warlord, you're redistributing all that power back into your allies, making them more awesome.
This was eloquently (and accurately) explained.
I did a hybrid Fighter/Bard when we first starting playing 5E with the intent of coming off like a Warlord. I only took spells that I could twist into not being spells at all and just seeming like morale boosts, like 'Bless.' I obviously used a custom spell list for this, but between bardic inspiration, redefined spells, and the battle master fighter's rally and maneuvers, it wasn't horrible - could just use some fine tweaking.
Sorry, I am a big 4e fan (and agree that warlords etc should appear in 5e), I was just joking about the capacity of warlords to fight individually.