Einlanzer0
Adventurer
I can only go by what you say. And when you use phrases like "suboptimal", that infers a powergaming aspect. Maybe I'm wrong, but that's hardly unusual for people to come to those sorts of conclusions.
You never answered my question. How many award winning/popular games have you designed, since you seem to profess how a game should ideally be designed?
Actually I have worked on a couple of kickstarters and have spent loads of times writing revised rulesets for many games over the years. It's a hobby, though, not a profession. The question is hardly relevant to this discussion.