This Effin’ GM
Hero
One point to make: level 1 Fatigue is not nearly as strong as level 1 Exhaustion. Be careful with that one (unless you are replacing exhaustion w A5E fatigue, then be sure to add in the Sprint action)
The first level is kind of a warning shot.One point to make: level 1 Fatigue is not nearly as strong as level 1 Exhaustion. Be careful with that one (unless you are replacing exhaustion w A5E fatigue, then be sure to add in the Sprint action)
I should have clarified this comment. This is directed towards anyone who wants to change falling below 0 in O5e to be more in line with A5eOne point to make: level 1 Fatigue is not nearly as strong as level 1 Exhaustion. Be careful with that one (unless you are replacing exhaustion w A5E fatigue, then be sure to add in the Sprint action)
That's already a popular house rule in o5e, even with the stronger impacts of exhaustion ralative to fatigue.I should have clarified this comment. This is directed towards anyone who wants to change falling below 0 in O5e to be more in line with A5e
There's a simple mechanic from Level Up that I think could totally fix Remarkable Athlete. Instead of that half proficiency bonus thing, just say that you get an expertise die on all Strength, Dexterity, and Constitution checks, regardless of whether or not you're proficient. That way the function of the ability actually follows the fluff.I've let my players retool their characters if they like but one doesn't want to and that's fine (they are a champion and don't like crunch).