Silvercat Moonpaw
Adventurer
Very good point. I actually some really good advice on how to write a short yet informative game intro blurb (the book is Cartoon Action Hour: Season 2 in case you're interested):If the players are consulted before any design work beyond an idea is done then theres nothing to waste.
Title:
Tagline:
Premise: (should be written up as if you had to explain the premise of a TV in the intro)
Protagonists:
Antagonists:
Setting:
Not gonna work for every kind of campaign, but good for starting simple.