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What books have good arcane necromancy spells?

Scion said:
I'll give you one of the broken ones, 'Consumptive Field'.

Get a bunch of nearly dead bunnies and/or puppies, become an invincible killing machine. And it keeps on going throughout its duration.

I have seen it used in a few different optimization builds.. it is insane.
Ooo, ick. I hate it when they take a good idea and don't think out the consequences when they actually write it up. :(
 

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Scion said:
I'll give you one of the broken ones, 'Consumptive Field'.

Get a bunch of nearly dead bunnies and/or puppies, become an invincible killing machine. And it keeps on going throughout its duration.

I have seen it used in a few different optimization builds.. it is insane.

How do you make the bunnies and puppies nearly dead without them just going ahead and dying?
 

VirgilCaine said:
How do you make the bunnies and puppies nearly dead without them just going ahead and dying?

there is a 10hp range to play with there. As long as you dont do much damage at a time (a dagger maybe?), and stabalize their wounds if you are worried about it, the setup is incredibly easy.
 

That 10hp range is awful nice.

My wizard had to sprint to cast Feather Fall on a plummeting dragon after it fell to -2, so it wouldn't die.

... 'course that was to cast Death Knell on it out of his Ring of Spell Storing, but still.

--fje (who thinks Death Knell should be an arcane spell)
 

A few non-wotc books have some neat spells.
Hollowfaust: City of Necromancers (Scarred Lands campaign setting, by Sword and Sorcery) has a few spells, including one that switches your soul with another person, and one that permanently makes your familiar undead, as well as a few nifty items (like a 4500g skeletal hand that allows you to cast spectral hand 5/day) and it also has a few new undead, including superior and masterwork skeletons (more costly to animate than regular skeletons, but worth it).
Relics and Rituals 1 (scarred lands, by Sword and Sorcery) has a few shadow-based spells that rock, and several new prestige classes (including the blood witch who can sacrifice hp to recast spells, the crypt lord, and the penumbral lord). One third level spell allows you to drain strength from a target and kills the target if his str hits 0...at which point he animates as a shadow under your command. A few higher level spells allow you to gain more shadow-type minions.
Relics and Rituals 2 has several new spells that boost undead, including the bones of (silver/iron/adamantium) that grant DR. It also has three sigil spells that permanently make your skeletons ice/fire/acid type (one element at a time only). It also has 2 spells to slow down your aging, and a true ritual (a true ritual is like a spell, but takes more than 1 caster) that kills an entire city and animates all the people in it as free-willed skeletons bound to the area. The non-necromancy spell Weeping Fools is also very nice...a second level spell that renders an opponent helpless if he/she fails a will save. All the person can do is cry for one round per your caster level...really nice, and fits in with the dread effect of the necromancer very well IMO.
Encyclopaedia Arcane-Necromancy: Beyond the Grave (by Mongoose Publishing) has a lot of worthless junk in it (IMO) as it has a lot of house rules stuff that most DMs won't allow. However, it does have a few very useful spells, including the 0 level spell animate animal (gives you an undead animal servent) and the 1st level spell animate skeleton (allows you to gain 1 skeleton, and only one skeleton, as a servent...useful, as most wizards won't get undead until level seven). The book also has a 3rd level spell that permanently boosts zombies so that they get full actions every round, and a couple of neat high level spells (one 7th level spell raises an entire ship and crew to serve you, a 9th level spell raises all the corpses in a city as long as no sentient beings are in the city when the spell is cast, and one 9th level spell that can raise you a fleet of ghost ships and crews to serve you). It also has a second level spell that lets you see through the eyes of your skeletal minions, which I have not seen elsewhere.

Edit: Sword and Sorcery is published by White Wolf Publishing.
 
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Eldritch Sorcery (Necromancer Games, http://www.necromancergames.com/) has quite a few interesting and useful non-cleric necromancy spells.

I'll get a list for ya (of the arcane necromancy spells) and post it a bit later today. Here's some of the spells in the book (this list include necromancy and non-necro)...

http://p096.ezboard.com/fnecromancergamesfrm78.showMessage?topicID=17.topic

but like I said, I'll get ya a better (necro-only) list a bit later today and post it here in this thread.
 

Thanks, Winter Wolf and Grazzt! I suppose yours is technically a pimp, Grazzt, but given what the name of your game company is, I don't see any way I can complain about that. :D You guys would be experts on the subject, I would think. :)

Winterwolf, I don't know if I'll be able to find all those books at my FLGS. But you gave me enough info that I could develop similar spells for my character on my own. I especially like the idea of a skeleton servant at 1st level. Especially since my DM thinks that mindless undead having alignments is silly. Thank you very much!
 

VirgilCaine said:
How do you make the bunnies and puppies nearly dead without them just going ahead and dying?
You kick them. Necromancers must love kicking baby animals, it's required! Oh wait, no, that's just my evil SOB necromancers...
 

Krelios said:
You kick them. Necromancers must love kicking baby animals, it's required! Oh wait, no, that's just my evil SOB necromancers...
My necromancers never kick baby animals.

Kicking people is ever so much more fun. Animals I kind of feel sorry for. People I don't. :)
 

Arpad said:
Thanks, Winter Wolf and Grazzt! I suppose yours is technically a pimp, Grazzt, but given what the name of your game company is, I don't see any way I can complain about that. :D You guys would be experts on the subject, I would think. :)

Yeah- I guess it could be a pimp...sry about that. :)
 

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