Maester Luwin said:Hey everyone! I would highly recommend A Game of Thrones RPG as well. Though it is very low magic the world itself is fantastic. It is great for groups who are into intrigue & roleplaying, My group loves it!
carmachu said:Seeing you shoot down more than a few settings, I say just run Forgotten Realms....you dont want Ptolus, nor Iron Kingdoms, nor Kingdoms of Kalamar, nor Conan, or Iron heros....
You want something core but different. Thats leaves pretty much Eberron and FR.......
Voadam said:Plenty of options designed for straight D&D
Oathbound: (Arena, Wildwood) high fantasy high magic D&D
Valus: Gritty D&D
Rokugan: Oriental samurai D&D
Hamunaptra: Egypt Fantasy D&D
Twin Crowns: cool ritual system, age of exploration sailing D&D
Scarred Lands, post apocalyptic gods war D&D, tons of support products
Ptolus world of Praemal, short pdf on Ptolus' background world
Kalamar, in depth described world D&D
Codex of Erde: Medieval Germany with a dark fey vibe D&D.
Dog Soul Publishing's Mythic Settings, Baba Yaga Russia, Mythic India, Gallic France, Mythic Japan, Norse Legends,
Green Ronin's Psionic India setting, I forget the name.
Bluffside: High Fantasy in depth city
Don't know much about Wilderlands, Blackmoor, or DCC 35 except they are old school D&D themed.
Avalanche press' historical and mythic earth settings.
Ravenloft: Horror D&D
Dragonlance: knights and dragons, towers of sorcery, draconians
DragonStar: D&D in space
Northern Crown: D&D in fantasy colonial America
I'm sure I'm missing a few.
Nyambe fantasy Africa D&D, though it has alt classes for natives
Thieve's World, WoW, Everquest, Black Company, Wheel of Time, Conan, Slaine, all alter D&D to fit the settings
Incidentally, AGoT is also excellent for that, should the GM, players and characters feel so inclined.Flexor the Mighty! said:My players are into killing things and looting thier stuff.![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.