What cool things are happening in your campaigns RIGHT NOW!

Oryan77

Adventurer
-Elf Ranger's mute girlfriend was kidnapped by a Raksasha who bribed him to find 13 pieces of the (broken) Orcusword (he's found 3) in exchange for the woman. He also just found out how he can destroy the sword once he's found the pieces & rescued the girl.

-Human Cleric was just granted the gift from Io to be turned into a Half-Dragon (Dragonborn). In return for this gift, he is seeking out a green dragon named Faceraker with orders to kill her, loot an hourglass from her hoard, and return it to The Mausoleum of Chronepsis.

-Half-Elf Sorceress just found out that her nemesis and her crew has been living in her fortress in Yggdrasil. The PCs also met this nemesis's master, an Ultraloth. The Ultraloth offered them service under his command if they help him find the original Book of Vile Darkness that the Sorceress got rid of earlier in the campaign.

-The Human Rogue has been having nightmares ever since he wore the Skeletal Knight circlet of Anarchocles that allowed him to see through the skulls eyes on the Wand of Orcus. While using the circlet, he saw a glimps of Orcus as he obtained his wand. The Rogue is the only mortal alive that has ever seen Orcus. This has caused him to gain the Jittery taint effect & the Lunatic Insight feat.

-PCs are on the Beastlands looking for Faceraker. But we just ended the last session where they found this small hut in the middle of a clearing surrounded by a skull fence. They heard of a Gnome going missing after a hut exactly like this appeared on his land on Bytopia. When the Ranger shot an arrow at the front door just to see if anyone would open the door, two giant chicken legs lifted the hut in the air, spun around in a circle, and white feathers shot up from the roof and are floating slowly to the ground. The players said, "Well I wasn't expecting that." and we ended the session.
 

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Zephrin the Lost

First Post
The crew just stormed a pirate goblin stronghold on an ancient eladrin tomb in the vast reaches of the Thunder Sea. There they completed a ritual that caused The Isle of Dread to worldfall nearby. They are 5th level now; the survivors should be 10th or more when they leave the island, having recovered a dragonshard that contains the Mark of Death. Then things will get really interesting.
 

Jon_Dahl

First Post
Oh, this is the coolest thing ever!
Last week we decided to play on this Thursday - today - because one of the players told us that it's best day of the week for her. So I wrote a mini-adventure for the whole party, and now just 8 hours before the game she sends me a text message telling me that she won't come! Ohh yesss, I love it, this is so cool!

And I'm not going to adjust anything in the adventure, and bring no DMPC along, so this is getting even cooler!
 

Mallus

Legend
We played last Sunday. Our PC's are trying to pull off a caper in Hell. We've submitted a fake goddess in a sort of Infernal Idol competition where contestants put forth deities for judgment. The "winning" god is sacrificed to Emperor Orcus and the submitting party wins big money, prizes, and influence in the Infernal aristocracy. See, we have this plan...

The following is the DM's summary of the session.

_______________________________________________


While Vox did some investigating into the current whereabouts of Z'roa Pesach's other purported fiance, the Viscount Zerris Yarn, and Lizzy labored to unionize the wage slaves of the City of Brass, the trio of Fagin, Chakram, and Yatagan made an appearance at the Festival.

They observed the judges: Lord Mayor Mammon (who has made it quite clear that his vote is for sale), Lord Graz'zt (whose personal dwarf, a Dueger named Misquamacas, has submitted an entry into the contest: Conroy), Lord Jubilex (a massive slime demon, also known as the Faceless Lord of Phlegothos), Lord Demogorgon (who seems somewhat mesmerized by the god Conroy), and Duchess Balphaagor (a slinky succubus with a taste for Dragonborn machinery).

They observed the gods: Yehov (a large human with flowing rob and a long white beard, who has been displayed for the past few years in the Grand Circus), Feelrond Felagood (a surly unicorn formerly worshiped by a tribe of wood elves), Illuyankas (a dragon found digging in the ruins of Pandemonium, who tells Yatagan that he a sort of angelic messenger sent to prepare the way for Yatagan), the faux Lady Kommarel (who Fagin fed more drugs to), Conroy (a floating, spinning, burning wheel within a floating, spinning, burning wheel), and Kamapua (a pig god, with large tusks, who washed up on the beaches of Dis with a long wooden board during the festival last year).

The pig god Kamapua surprised the trio by asking them, "Where is Paetros?" and commanding them to "Bring him to me."

Chakram worked the crowd, learning that most people favored sacrificing either Illuyankas or Feelrond Felagood, mostly out of racism towards the Dragonborn and Elves presumed to worship them. Yatagan made a magnificent speech imploring the crowds to re-direct their hatred for all things Elvish to the golden goddess of the Eladrin while Fagin spread incredibly seductive and virulent lies about Feelrond Felagood and the nature of his horn. Not only were the crowds completely moved, so were the judges, who eliminated the foul-mouthed unicorn from the competition.

The standings for this round in order of votes: Illuyankas, Conroy, Lady Kommarel, Yehov, Kamapua with Feelrond Felagood, in last place, being eliminated.

The next round will begin at 10:00 tomorrow morning and there will be opportunity once again to speak to the gods and/or attempt to manipulate the results.

Intrigued by its ability to sh*t rainbows, Fagin haggled with Feelrond Felagood's owner but failed to come to a satisfactory price for the unicorn.

Moved perhaps by Yatagan's oration, the Duchess Baalphagor invited the trio for cocktails in her garden. They learned a bit more of her love for all things Dragonborn and attempted to convince her that Illuyankas was in fact not a god. Seeing she was not as moved as she had been earlier, Yatagan rashly promised that he was on the verge of recovering a vast storehouse of Dragonborn gadgets, even implying that it was the lost floating city of Taska-grasann-gue he was speaking of). This pledge intrigued her and they left somewhat satisfied that they had her vote. Afterword, Chakram did some digging and discovered that Illuyankas was submitted by the Duchess Baalphagor's brother-in-law).

And there was a somewhat disappointing meeting in an S&M club with a low level member of the Cult of Beautiful Pain, who lied badly about being able to sell them the city-moving ritual. Even an ample dose of Fagin's nasty old man sex failed to achieve much more than a "Don't call us, we're call you" from the diminutive Tiefling.

Night has now fallen and Vox has returned with no solid leads as to where the Viscount is hiding out. The trio inform Vox, and his special guest soul Paetros, about the demands of Kamapua, along with the troubling news that the pig god may be kicked out of the contest tomorrow, after which it is uncertain what will become of it.

Lizzy and Pogsley will no doubt pop up when everyone least expects it.

(This is why I love my group)
 

Bearsquito

Explorer
In our last session of DND 4e, our party went into an underground hideout to rescue some former cohorts from some type of cult. In the last chamber, we stumbled upon a meeting between some kobolds and goblins. Overhearing their conversation, we determined that tension was high between the groups. One of the goblins in the room started to leave down the hallway in which we were hiding, claiming that he was going to go check on Pinchy, their pet giant scorpion.

The goblin was stealthily dispatched by our group as he passed our hiding places. The brawling fighter then held up the goblin body manipulating his limbs as if he were alive, and the bard, mimicking the goblin's voice, proceeded to call to the other goblins and asked for help. The goblins which came to help were also killed by the party, and the bard yelled (in a goblin voice) that kobolds had attacked and killed the other goblins.

A fight between the goblins and kobolds ensued and many were killed without our intervention; we just cleaned up the few survivors. We had a good laugh until the boss man came out from his chambers and KO'd the fighter with a critical hit from his two-handed sword... but we prevailed none the less!
 

As my son's game continues to flesh out (The Running Man) the NPC / PC I will play along with him has his own issues that will make him a running man.


He accidently stole a Lich's Phylactery. Bummer.

So with most groups hunting Tim's PC for his Spellfire powers and now the Lich we should have about 95% of Eberron hunting us down. :lol:
 

Bold or Stupid

First Post
As of this weeks sessions

The Princess and her companions have dredeged the underworld of Ravenica to find that the Silversmith's Guild is hiding her mother's killer. They have snuck into the building thanks to inside info and a distraction have disabled the first guards (semi naked princesses with bottles of fast acting tranq/aphrodisiacs can do that...) and have burst into the room...

Once in they will fight and if they capture the assassin they will find out that the princess' father was behind the murder.

------

Elsewhere (and two years earlier so the other game acts as foreshadowing) the Heroes defeated Stonefang and returned him to his prison . The Warlord left his artifact sword The Fang of Erek Hus in Stonefang, hopefully trapping them both for an age. After some rest they investigated the brutal slaying of a farming family near thir base village. They discovered the that the killer was the party barbarian (who though they were wrong) and took him to his father (a powerful shamen) to be cured. They didn't make it before nightfall and he transformed into a draconic beast and tried to kill them. He suceeded on the ardent and almost got the warlord and the paladin. They knocked him out and delivered him while the warlord took the Ardent to be raised. Now they have to travel into the thunderwood to find the fruit of the Stormblossom tree to appease the barbarians corrupted totem spirit.
(all this is because the Barbarian's player is in scandawegia this week)
 

Mark Chance

Boingy! Boingy!
Highlights from recent We're Not In Arkansas Anymore! sessions:

* The PCs stopped a cabal of mites and dark folk from completing an earthquake ritual.

* The PCs returned a cold iron spear to Isym Koaan and then helped her fend off ogres, ogre-kin orcs, and a sorcerer.

* PC Rob learned more about the Seelie, Unseelie, and Royal Courts of the fey.

* PC Kurt enjoyed a partial success in woo'ing Isym.

* The PCs were staying in an inn that fell into a sinkhole caused by a weakening of planar boundaries and had to fight their way out of a cave system infested by shadow creatures and a barghest.

* The PCs liberated Yasu, an intelligent longsword, from the barghest.

* PC Chuck fell in battle against the barghest, marking the first PC death since the campaign began.
 

Gilladian

Adventurer
In my older brother's online game, we just got handed a huge plateful of future adventure hooks.

In his world, there is an artifact known as the Well of Stars, which allows travel between many worlds, including Shadowfell and Feywild. It is "broken" but we have one of the three stones needed to repair it (they were removed deliberately centuries ago).

We've now been asked by a bunch of eladrin to find the second and third starstones, open the well, and then permanently disable some sort of Worldbridge that the Well connects to. This will stop the Shadowfell (and eventually all the other worlds attached to it) from getting sucked into the void and being destroyed.

Unfortunately, there's a cabal of ancient wizards of some sort who think it would be a BAD THING to do this (We're not sure what their thinking is) so we don't dare do it openly. We'll have to slink around pretending to be on "other adventures" and then dash off on quests for the starstones under cover.

AND we've discovered that the two stones are being held by 1) an undead emperor of a long-fallen realm that originally built the Well, and disabled it purposely.
2) a very powerful evil dragon - who already hates us because we beat one of her children into submission a year or so ago.

But before we start on either of those two missions we are going to have to go rescue an NPC (Dudley Whitehelm the paladin) who is the "truelove" of my slightly crazy eladrin wizard. If we don't rescue him, my PC Chaedi will drive everyone insane with her incessant whining and pleading. However, we do have some reason to believe that Dudley does know something about the Well of Stars and the bad guy who wants to open it up and suck the worlds into the void. So it may not be a total waste of time.
 

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