B/X Known World
Which, to me, is an odd take. Because when I'm looking at 5E stuff I get no sense whatsoever that they're trying to have an opinion on how the game should be played. Quite the opposite. It's like they took pains to specifically avoid having any opinion at all how the game should be played. It vaguely waves at several disparate styles of play and does none of them well at all. A common refrain about 5E is that it's the 2nd best edition at several things but isn't the best at being anything except popular. It seems to entirely lack any defining identity whatsoever. I wish the game had some specific goal or identity it was pushing. At least then I could like it or dislike it for what it's trying to do. As it stands it seems to only want to be as bland and milquetoast as possible.Sometimes, I feel like I'm standing at the checkout of Home Depot and the cashier is trying to convince me that I should spackle the same way that I caulk because there's a new set of screwdrivers in aisle four.
I'm struggling to understand the direction of the product or why I'm being told to use it in a particular way.