You think I chose this name by accident? In 8 to 10 years, everyone's going to be talking about me.
Because you're awesome!
You think I chose this name by accident? In 8 to 10 years, everyone's going to be talking about me.
grapple
attacks of opportunity
prestige classes
magic items that increase ability scores.
trying to balance classes and an xp system based on cr, rather than a flat xp award.
ability score buff spells
damage resistance of any kind
magic item creation using xp
scry as a spell and as a skill.
multiple attacks per round for any melee class other than fighter types who get 2 at 10th level.
They have two values listed: "Experience Point Value" and "G.P. Sale Value". The latter is generally about 4-5 times the former. Which doesn't mesh with the 1 gp = 1 xp idea very well.I think they had separate gp and xp values in 1e.
I want to look it up at home later tonight.
GP value or not, I'm pretty sure that allowing PCs to purchase magic items was heavily discouraged.
all of it.
i am not a fan of d02.