There's some bomb third party stuff out there. Dreamscarred is better at psionics then WotC is.
Then, indeed, our mileage has varied, and considerably at that. I am not surprised, all things considered.Such a person IMO would have a pretty unique combination of imagination, knowledge, and acting ability, given that in my experience probably only 1 player in 4 is actually capable of playing any other character but themselves and in typical groups that player has taken up the mantle of Game Master and uses the talent to run memorable NPC's.
So you say. In your experience, that might even be so. Maybe. But to extend it out to the world in general? Yeah. Sure. I can see you have convinced yourself of certain "truths". Definitely. But that is all that is clearly the case here.The vast majority of people can't even play a character whose ethical beliefs or social background markedly departs from their own to any convincing degree.
Yes. *sigh* They are out there. Just as are - many - writers, and even actors, who can and do get into the heads of various other beings. Hell, even empathy itself is a similar, if not identical ability. And many, many people indeed - all, to some extent, in fact - possess that one. To put yourself in someone else's shoes, as the saying has it, really is doing more or less the same thing.I say these things as someone whose played with probably a dozen groups and 50 or so gamers in person, numerous others is one-shots, and numerous more online. The number of people out there that can be convincing elves and vampires is pretty small, much less things that are even further removed from human mentality. But they are out there and if one of them made an alien character I'd probably look forward to the experience.
Oh, ferscrissakes. Where did the "to play something memorable" snootiness enter in? And why. I mean, really. True, it matches the tone of much of the remainder of the post well enough. Still, you could "refrain" there as well, I am sure. People might simply want to play something alien, and actually manage to do pretty damn well at it too. Not to prove anything, and not because it's necessarily going to be more memorable. But simply because it's one of many options, and it happens to be the one that is desirable at that point. Simple as that.I will however note that my observations about the commonality of RPers with actual skill at method acting an alien, pretty much equates both with the relative paucity of well realized aliens in science fiction despite the fact that science fiction writers are what you might call experts in imagination and speculation and the relative paucity of Hollywood actors with true range despite often having remarkable sceen presence. Sure, there are a small number of RPers out there who are Gordon R. Dickenson meets Dustin Hoffman but there aren't a lot of them. And in my experience, they don't need "hill giant were-orcas" to play something memorable.
Dear gods. Hyperbole again? To put it mildly, at that.All of this is tangental, however. Even supposing that we want to play a truly wierd game, perhaps something similar to China Meiville's creepy world of a thousand bizarrely and improbably alien species, it doesn't perforce follow that late 3.5's 600+ unbalanced prestige classes (many too weak, many too powerful) and dozens of narrowly defined inflexible base classes is remotely good way to get there. But, and again, I think I'm perfectly within my rights as a DM to say, "We aren't playing in a creepy world of 1000 bizarre and improbable aliens. We are playing in a world of dark faerie tales and high fantasy - HP Lovecraft meets the Brothers Grimm meet Tolkien. Come up with a concept and we'll talk about implementation, or look to the mechanics for inspiration."
Then, indeed, our mileage has varied, and considerably at that.
Sure. I can see you have convinced yourself of certain "truths". Definitely. But that is all that is clearly the case here.
They are out there. Just as are - many - writers, and even actors, who can and do get into the heads of various other beings.
Hell, even empathy itself is a similar, if not identical ability. And many, many people indeed - all, to some extent, in fact - possess that one.
People might simply want to play something alien, and actually manage to do pretty damn well at it too. Not to prove anything, and not because it's necessarily going to be more memorable. But simply because it's one of many options, and it happens to be the one that is desirable at that point. Simple as that.
And the fact that you consider so many writers to be lacking in this way - not to mention actors, of course! - while seemingly holding your own talents (and wisdom, let it be said!) in such high regard... well.
No, never mind. There's really nothing to be said to that. Not that, even if there was, it would apparently have the remotest chance of sinking in. So... yeah.
Dear gods. Hyperbole again? To put it mildly, at that.
Did I miss something, or is it that everybody's cool with Divine Power, Forcecage, Gate and Creation spells ?![]()
I play pretty vanilla rules games so I can focus on story. I've run a single campaign that spans 10 years real time with nothing but the SRD and it works out fine.
That said, I don't play that way because I ban things - I'll look at anything a player brings whether it is home brew, WotC or third party. I may make adjustments to suit the power level of our game (generally low).