Urriak Uruk
Gaming is fun, and fun is for everyone
I want to prefice this with "no, I have no idea if Dragonlance is coming to 5e soon, or even ever. This is just fun spit-balling."
Dragonlance! D&D's epic high fantasy setting, complete with a series of novels and collection of modules, and it's pretty iconic art. But as fun as Dragonlance can be, it hasn't gotten an official supplement in years, and pretty much nothing for 5e.
But if it ever emerged for this edition... what would you want to see?
I'd like a big setting book much like Eberron's recently, but one that isn't just set in one time period, but instead straddles three eras in time; The War of the Lance, the Chaos War, and the War of Souls, with guidelines for how to play in each period and details for each.
I'd also like that book to add new subraces, including Draconians for Dragonborn, and Kender for Halflings.
And if I'm really lucky, I'd like a Curse of Strahd style book for the original Dragonlance modules, that keeps many of those details but also expands it's scope to make them less railroads and more of a sandbox with different options.
What would you all like to see in a 5e Dragonlance?
Dragonlance! D&D's epic high fantasy setting, complete with a series of novels and collection of modules, and it's pretty iconic art. But as fun as Dragonlance can be, it hasn't gotten an official supplement in years, and pretty much nothing for 5e.
But if it ever emerged for this edition... what would you want to see?
I'd like a big setting book much like Eberron's recently, but one that isn't just set in one time period, but instead straddles three eras in time; The War of the Lance, the Chaos War, and the War of Souls, with guidelines for how to play in each period and details for each.
I'd also like that book to add new subraces, including Draconians for Dragonborn, and Kender for Halflings.
And if I'm really lucky, I'd like a Curse of Strahd style book for the original Dragonlance modules, that keeps many of those details but also expands it's scope to make them less railroads and more of a sandbox with different options.
What would you all like to see in a 5e Dragonlance?