Dunno if this has been suggested yet or not, but for me...
Along with the "here's what we're looking at/changing/wondering about now" would be some more, especially as the months go by, "This is HOW IT IS. This is WHAT WE'VE DECIDED"...your the developer, DEVELOP! You're the boss, make the tough choices, the executive decisions! All the polls in the world matter for squat. Sooner or later a decision NEEDS to be made to say "we're going to do this not that."
I'm kinda just sick of the vacillations and "thinking about", "examining", "trying out", "retrying" and "reexamining"...OO! and "considering". Reallllly tired of the "considering." You had plenty of time for all of that. You've had your polls. Gotten your feedback. Now, MAKE A DAMN DECISION...AND, this part is key, then STICK TO IT!
If people want to whine and cry about that decision, tear their hair and gnash their teeth, so. be. it. I hold no delusions that I'm sure there will be elements, fluff or rules, that I will completely disagree with and, thence, ignore in my games. BUT, to end up with a game at all, you need to set the parameters. And all of the theoretical and philosophical "want to please/include everyone" is well and good...but it does not create a game.
Make decisions and tell us what they are. That's what I want to see.