Given the 5E Info we have so far (which is, of course, very incomplete), do you think you could design what you think a character might possibly look like?
Obviously, we wouldn't know the underlying math, so we'd be plugging in a lot of fake numbers, but I think we might just have enough information to create a partial - even if a bit inaccurate - sample character. We know how D&D has worked in the past, we have a plethora of tiny snippets of information all documented and categorised on our D&D Next page. It might just be possible.
For example, since we know a little about ability scores and skills, we might be able to say (and yes, I know there's guesswork involved here):
[NOTE - EVERY ITEM OF INFO COMES SOLELY FROM NON-NDA SOURCES; PLEASE DO NOT SUGGEST ANYTHING NDA'd. THESE ARE FROM PUBLIC SEMINARS, ARTICLES, PODCASTS, AND SO ON; SEE THE 5E INFO PAGE FOR WHAT WE KNOW THAT IS NOT UNDER ANY KIND OF NDA]
Obviously, we wouldn't know the underlying math, so we'd be plugging in a lot of fake numbers, but I think we might just have enough information to create a partial - even if a bit inaccurate - sample character. We know how D&D has worked in the past, we have a plethora of tiny snippets of information all documented and categorised on our D&D Next page. It might just be possible.
For example, since we know a little about ability scores and skills, we might be able to say (and yes, I know there's guesswork involved here):
[NOTE - EVERY ITEM OF INFO COMES SOLELY FROM NON-NDA SOURCES; PLEASE DO NOT SUGGEST ANYTHING NDA'd. THESE ARE FROM PUBLIC SEMINARS, ARTICLES, PODCASTS, AND SO ON; SEE THE 5E INFO PAGE FOR WHAT WE KNOW THAT IS NOT UNDER ANY KIND OF NDA]
1st-Level NG (alignment) Half-Orc (race) Fighter (class) Noble (background) Gladiator (theme)
Movement: 25 ft.
STR 17 (+1 Half-Orc, +1 Fighter) (Swimming +2, Climbing +2)
DEX 12
CON 14
INT 10 (-1 Half-Orc) (Heraldry +2)
WIS 8
CHA 14 (diplomacy +2)
HP 15 (dead at -14)
Short Rests x2 (1hp)
Hour Rests x1 (7hp or recharge stuff)
8-Hour x1 (7hp + recharge stuff)
Mace +4 (+1 fighter, +3 STR) to-hit/1d8+3 bludgeoning damage; crit +1d10
Skills: Swimming (STR), Climbing (STR), Heraldry (INT, background), Diplomacy (CHA, background)
Movement: 25 ft.
STR 17 (+1 Half-Orc, +1 Fighter) (Swimming +2, Climbing +2)
DEX 12
CON 14
INT 10 (-1 Half-Orc) (Heraldry +2)
WIS 8
CHA 14 (diplomacy +2)
HP 15 (dead at -14)
Short Rests x2 (1hp)
Hour Rests x1 (7hp or recharge stuff)
8-Hour x1 (7hp + recharge stuff)
Mace +4 (+1 fighter, +3 STR) to-hit/1d8+3 bludgeoning damage; crit +1d10
Skills: Swimming (STR), Climbing (STR), Heraldry (INT, background), Diplomacy (CHA, background)
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