Kanegrundar
Explorer
??? When did D&D become more than a game???
How can you give guidelines to giving XP based on roleplaying when roleplaying is subjective? One person's personality for a half-orc is another's elf. Unless everyone in the group agrees on what makes for good roleplaying, all you're going to face is arguements over interpretations on who roleplayed what well. Do you shortchange the player that has a great character with an excellent background and a fully developed personality because he isn't comfortable speaking in character and prefers to describe his character's actions in the third person? Roleplaying does not require rules or guidelines. I always thought the examples of a session in progress was as good as you could get to giving an expample of RP in action. Then again maybe I'm just being small-minded, no wait, shallow.
Explain something to me since I'm obvious not the genius that you are. When did D&D become more than a game? I can see the use of D&D as an educational tool in certain circumstances, but overall unless you're getting paid to either playtest or write products all D&D will ever be is a game. What more can be done with D&D than play the GAME? I think you are expecting way too much from a recreational pursuit. What difference does it make how anyone plays D&D? IMC, there's a lot of combat. It's not hack and slash. There's a point to the combat, and there are many sessions we don't fight a single thing. It's fun for us. I'm sure you'd consider us "pretenders to the throne of what D&D should be", but that doesn't make either of us more right.
Kane
mythusmage said:
All too often they are the only parts made tangible, and even when guidelines for roleplay are included, some folks dismiss them as, 'fluff'.
Frankly, considering RPGs as just games, and playing them as such, shortchanges them no end. If you must treat D&D as 'just a game' you might as well play Munchkin. At least there you're expected to kill things and take their stuff with none of that roleplaying garbage.
Can people do more with D&D? Yes, but not as long as they are given no encouragement to do so, and are actively discouraged by the small minded and shallow.
How can you give guidelines to giving XP based on roleplaying when roleplaying is subjective? One person's personality for a half-orc is another's elf. Unless everyone in the group agrees on what makes for good roleplaying, all you're going to face is arguements over interpretations on who roleplayed what well. Do you shortchange the player that has a great character with an excellent background and a fully developed personality because he isn't comfortable speaking in character and prefers to describe his character's actions in the third person? Roleplaying does not require rules or guidelines. I always thought the examples of a session in progress was as good as you could get to giving an expample of RP in action. Then again maybe I'm just being small-minded, no wait, shallow.

Explain something to me since I'm obvious not the genius that you are. When did D&D become more than a game? I can see the use of D&D as an educational tool in certain circumstances, but overall unless you're getting paid to either playtest or write products all D&D will ever be is a game. What more can be done with D&D than play the GAME? I think you are expecting way too much from a recreational pursuit. What difference does it make how anyone plays D&D? IMC, there's a lot of combat. It's not hack and slash. There's a point to the combat, and there are many sessions we don't fight a single thing. It's fun for us. I'm sure you'd consider us "pretenders to the throne of what D&D should be", but that doesn't make either of us more right.
Kane