Razz0putin
Explorer
Don't make people choose between feats and ability bonuses (please give both) the abilities don't have to be +2 but it should be something. Make some improvement in skills as you level, Please.
Yeah, this would go a long way to making the game better. As an old mystaran player I quite like the immortal tier (not that I've ever played anything like that). It's cool that it is an option.I've thought a but more about my personal list, and this is what I came up with. This is just cherry picking some things that appeal to me personally.
- 100% backwards compatibility with the 5E game you already have
- A new Immortal tier (levels 20-30)
- Fully developed exploration pillar, including journey rules
- Flexible character options and development at every level
- A new approach to your character's heritage
- Martial maneuvers to add more depth to combat
- A simple deadliness toggle to switch between Cinematic and Gritty playstyles
- Varied weapons with a wide range of properties
- A ranger without magic and a full warlord class
- Followers and strongholds
This list does appear to be in the category of not pleasing all the people all the time.
Also, if @Morrus & Co. are planning to release an "Advanced 5e" book, it's going to sell a bazillion copies.
I personally would prefer a game where to hit would be rolled against 10 +Dex and damage would be reduced by armour. That would not be a 5e gameI would love to have heavy armor be worth it as a mechanical choice. Right now, a high DeX character can easily reach the same AC as plate with the high gp cost and disadvantage to stealth checks. Maybe add damage reduction or resistance?
Speaking of idiotic.
The Wisdom ability is idiotic.
Having good eyesight has zero relationship to having strong willpower. Utterly unrelated.
Did you know 5e hawks and panthers are "wiser" than humans?
And none of it actually has to do with reallife "wisdom", which is expertise, or intuition and discernment, more like Investigation, or Lore checks.