There have been ideas that with regard to gameplay, were absolutely hated when introduced, but eventually were accepted and in some cases, often replaced ideas that had issues.
What were they?
What were they?
I think it was more of a matter that when first learning 1E or 2E it was that you had to roll different dice for certain actions and then sometimes you had to roll high or had to roll low. 3E and d20 just made more sense by making most actions resolved by a d20 which was usually the higher roll succeeded. I know Im stating the obvious here but having myself made the transition from 1E/2E to 3E it made alot of sense back then. Its pretty crazy how fast 20 years has gone by.No, it wasn’t hated until after 3e came out with ascending AC and fans of 3e looked back and liked ascending better now that they played D&D without THAC0 and got that experience
Preach.Pathfinder, 4e, 5e
At will cantrips. I hate them. And while the players like having 'more', I think most of them also agree that they really put constraints on the game (or what can be a cantrip) that aren't fun.
yupVancian casting was a definitely a sticking point from the beginning. The zine world/amateur press and third party products were full of hate and alternate systems. I still don't like it.
A lot of people also had (and still have) issues with HP and Armor Class.
Whole systems and companies were born out of not accepting D&D isms. Tunnels & Trolls and Runequest were direct responses to "what doesn't make sense" with D&D.
Despite all that- the majority of players have accepted these things as integral to D&D and part of the experience of the game.
It wasn't. What was hated immediately was that you had to trade a 1st level spell slot for 4 absolutely useless spells - remember adding things is good, taking away things is bad. So almost immediately, we started experimenting with different ways to get cantrips into the game without taking things away.Then again, I think you could reuse this and say the original official introduction of cantrips (UA, 1e) was hated, and then got folded into the game.