OneDnD What happens if One DnD fails?

mellored

Hero
That's what is said, but I have real doubts that it is truly "compatible", especially given the obvious differences between things. It's not like you can sub in aspects of the old book with the new.
New PHB characters can play at the same game with old PHB characters.

That's enough to prevent a schism. And the eventually switch of everyone over.
And I do not think everyone is moving over because that's not how edition changes work. Doesn't matter which edition change it is, there are always a small but substantial portion that are too invested in the old edition that they stay there.
That's fine. They can still play with new players, using their old adventures.

As long as the underlying numbers are the same, with both the new and old ranger doing 30 damage per round, there isn't a problem with them both being at the same table.

You could just as easily think of it as any other expansion book, providing additional races and classes. Except they have the same name as the old ones.
 

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New PHB characters can play at the same game with old PHB characters.

That's enough to prevent a schism. And the eventually switch of everyone over.

I really, really think you are too optimstic about that, especially given the history of changes.

That's fine. They can still play with new players, using their old adventures.

As long as the underlying numbers are the same, with both the new and old ranger doing 30 damage per round, there isn't a problem with them both being at the same table.

You could just as easily think of it as any other expansion book, providing additional races and classes. Except they have the same name as the old ones.

I feel like that sort of thing is just going to cause confusion and anger because it's basically a stealth edition change and everyone is going to recognize that the classes, spells, feats, etc... are different.

It is the very nature of change that there are going to be DMs who don't like the changes, or players who don't like them or that they have to buy a whole new book that has the same classes they already have a book in. And while it seems like it's on a better footing mechanically, edition warring is often as emotional as it is logical.

Combined with the current climate and I think the switchover will be more fraught than normal. Utterly wild given how positive it was leading into this moment.
 

DarkCrisis

Legend
Fine isn't good enough.

As Xyxox points out:

Which happens regularly.

No-one sane expects it to be a total flop, but given WotC is investing tens of millions, they're expecting serious returns.

And software, especially games, often fails to meet expectations. So acting like it's a sure thing is just acting like an exec at some game company who is 100% certain [new game] will be a huge hit, only to find it does 30% of the numbers they expected - still making money, but not the kind of money that would make it worthwhile to them.
Then they sale it to someone else and the brand rolls on with a new company and edition.

I doubt they would shelve it, as the brand name is to popular.
 

Then they sale it to someone else and the brand rolls on with a new company and edition.

I doubt they would shelve it, as the brand name is to popular.
Sure, but I guarantee that results in changes, a new edition, perhaps a profoundly different approach and so on. So OneDnD would definitely have "failed" in that situation.
 

mellored

Hero
saying ti would be backwards compatible was a PR move. Announce a new version and everybody stops buying the current version. this was to sotop so much sales bleeding, nothing more. There will be conversion guides and nothing more.
Here's a conversation guide that will let you keep playing the old edition.

Replace the following words in the new PHB....

Barbarian -> Roger
Bard -> Troubadour
Cleric-> priest
Druid -> Shaman
Fighter -> Warrior
Monk -> Martial Artist
Paladin -> Avenger
Ranger -> Warden

Done. Now you can use the new books without switching editions.
 

mellored

Hero
I wouldn't bet on all classes being better. The simplification, homogenization, and removal of nuance is bound to make a lot of classes worse.
The devs now have 10 years of experience playing this. They are better at designing classes than they used to be.

Also, if most people don't think they are better, then they won't make it past the playtest.

Worst case, if your particular multiclass combo doesn't work, then just stick with the old classes. Not a big deal.
 

Clint_L

Hero
I feel like that sort of thing is just going to cause confusion and anger because it's basically a stealth edition change and everyone is going to recognize that the classes, spells, feats, etc... are different.
That's the real question, to which we don't know the answer. WotC are claiming that they don't want to do another edition change and that this will be backwards compatible, so that it really will be more like when Tasha's came out rather than like when 3e or 4e came out. Their stated goal is specifically to avoid the kind of schism that you describe (yes, I am aware that this is deliciously ironic given the schism they have just created for wholly different reasons).

We don't know if what they claim to be trying to do can be done, or if they will succeed. The way I see it, there are three likely outcomes:

1. It's just a new edition and folks have to make a choice. Older texts no longer work without major adaptations. Significant disruption and jumping off point.

2. It's more like a .5 edition and folks feel less pressure to choose. Many older texts still viable, with some minor adaptations. Smaller disruption and jumping off point.

3. (WotC's stated intent) It's an updated version that works fairly seamlessly with current 5e, so that players can pick and choose what to keep and what to update. All older texts still viable, aside from a few tweaks. Minimal disruption and jumping off point.

I don't know if option 3 will actually happen, but it isn't logically impossible and I understand WotC's incentive to attempt it, so I am interested to see how this works out. I think the prevalence of DnDBeyond is a huge factor, as it gives WotC a strong incentive to make option 3 work (i.e. as the first updated book they need the new PHB to be able to work with all the other stuff on DnDBeyond).

But honestly, I think their mismanagement of the current situation has probably put all of their planning into question.
 




Azzy

KMF DM
So the worst (for WotC and Hasbro) happens. One DnD launches and instantly makes 4e look like a record success. Meanwhile all the players just continue quietly playing 5e instead.

This is a question which has been on my mind since before the OGL disaster, as pretty much every single person I've talked to plans to just keep on playing 5e rather than switching to One DnD.

Do WotC/Hasbro double down on it and keep pushing it hoping for it to eventually become popular? Do they do a 4e and try to push out a replacement edition as fast as possible? Do they try to force people to switch by removing all the 5e tools from DnD Beyond?

Or do the higher ups at Hasbro just decide the brand isn't possible anymore, and throw the entire thing into the bin of dead IPs?
5.1e won't "fail"—D&D as a brand is too big to fail at this point, and that assures that 5.1e will still make bank (maybe not enough for the beancounters, who must have "more, more, more"—which was the case for 4e, too). Remember, WotC did not "push out a replacement edition as fast as possible" for 4e—4e lasted a while, so don't expect a rush on a 5.1 replacement if 5.1 isn't the success that WotC wants it to be—just expect a tweak in 4-5 years and maybe something bigger 4-5 years after that.
 


Alzrius

The EN World kitten
5.1e won't "fail"—D&D as a brand is too big to fail at this point
I'm personally of the opinion that nothing is ever too big to fail, and that "evergreen" brands which can be regularly exploited are a very new concept which have yet to prove their longevity. While I don't think we'll see D&D "fail" in terms of any sort of immediate crash and burn, there's a very real chance that it simply declines in terms of public interest/engagement, fading back into being a novelty property that gets treated as a "whatever happened to?" topic outside of the more hardcore TTRPG holdouts.

Now, whether or not that happens is certainly up in the air. D&D is still riding high right now, but I think that there are signs that the wheels could potentially come off the wagon. It'd likely take a few years to collapse to the point of cultural disinterest, but it's entirely possible.
Remember, WotC did not "push out a replacement edition as fast as possible" for 4e—4e lasted a while
I don't know what "as fast as possible" looks like, but after two years WotC was already trying to right the ship in the form of Essentials, and after another two years the entire edition was dead on arrival. That'd likely be how 1D&D goes, if it collapses (perhaps taking somewhat longer, since it has a higher height to fall from).
 

Guythegard

Villager
I think the most WotC can do is just not allow anyone to sell there 5e products any mor meaning if you still have the equipment to play 5e you can still play it.
 



Clint_L

Hero
OneD&D can't "fail" in the sense that Hasbro has way too much invested to just give up on D&D. It can "fail" in the sense that Star Wars: Galaxy Edge failed, i.e. by being a major disappointment that requires substantial additional investment and rethinking of plans.

It could also lead to Hasbro being bought out, or having to sell D&D. If Hasbro has another year like last, you have to think folks like Disney will be looking hard at acquiring all that tasty, tasty IP.
 

They are not shutting down all competition. They can’t do that even.
LOL dude why be a literalist? You know that's unhelpful and not how good-faith communication works.

WotC are attempting to pre-emptively shut down any real competition on the VTT front. There's no question about that. They literally say what they want, and it's no-frills ultra-simple VTTs whilst they're making a mega-deluxe all-frills VTT.

It's like a car manufacturer demanding anyone else making cars makes sure they have no radios, no cupholders, no bucket seats, no A/C, and so on, whilst planning the plush and luxurious car in history.

(And honestly if the right patents had been filed at the right time, or we had a modern-style IP regime in place in the late 1800s/early 1900s, we might well have seen a scenario where only one company was allowed to make actual cars lol.)
 


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