Herremann the Wise
First Post
Hi Everyone,
I'm just wondering about some of the lengths you have gone to make your players really hate an NPC. Some DMs like the whole "BBEG destroyed your entire clan thing" but to me, this is just a little staid. Not because the attempted seriousness involved of some DM inspired psuedo-genocide is not good enough motivation, but more that these things seem to be woven into a character's background rather than be an in campaign event that actually happens to them.
For me, the real BIG hatreds are when you have an NPC do something absolutely diabolical in campaign (rather than in a history or background). The best I've done was a subtle treachery over several years of actual gameplay. To finally realise that this guy had really and truly sold them out bit so hard. To take an NPC from implicit and explicit trust for the group to "most hated NPC" was absolutely huge. Even now, several years later we still reminisce on this ultimate betrayal. The fact that they did not see it coming yet in hindsight could see the subtle clues was so much fun - for players and of course me the DM.
So, what have you orchestrated or in turn have orchestrated against you that has really got the blood boiling?
Best Regards
Herremann the Wise
PS: Oh and by the way, they got him in the end. Some wanted to know why he betrayed them and how, others just wanted to kill him dead, raise him and kill him again several times over. In the end, he died with a good old fashioned twenty on the die. He took several secrets to his grave that the players still have never found out and will never know.
I'm just wondering about some of the lengths you have gone to make your players really hate an NPC. Some DMs like the whole "BBEG destroyed your entire clan thing" but to me, this is just a little staid. Not because the attempted seriousness involved of some DM inspired psuedo-genocide is not good enough motivation, but more that these things seem to be woven into a character's background rather than be an in campaign event that actually happens to them.
For me, the real BIG hatreds are when you have an NPC do something absolutely diabolical in campaign (rather than in a history or background). The best I've done was a subtle treachery over several years of actual gameplay. To finally realise that this guy had really and truly sold them out bit so hard. To take an NPC from implicit and explicit trust for the group to "most hated NPC" was absolutely huge. Even now, several years later we still reminisce on this ultimate betrayal. The fact that they did not see it coming yet in hindsight could see the subtle clues was so much fun - for players and of course me the DM.
So, what have you orchestrated or in turn have orchestrated against you that has really got the blood boiling?
Best Regards
Herremann the Wise
PS: Oh and by the way, they got him in the end. Some wanted to know why he betrayed them and how, others just wanted to kill him dead, raise him and kill him again several times over. In the end, he died with a good old fashioned twenty on the die. He took several secrets to his grave that the players still have never found out and will never know.