I don't do 3pp stuff.They're called the Warmage, from Mage Hand Press. It's a little more complicated than that, but not much.
I don't do 3pp stuff.They're called the Warmage, from Mage Hand Press. It's a little more complicated than that, but not much.
So? It's about magic taking someone out of the fight. Period.@James Gasik's scenario was about magic making a martial irrelevant. Yours was about other magic making a magic-user irrelevant. Also, the wizard can just walk out of the antimagic cone, whereas the fighter can very much not walk out of the forcecage. IOW, these are not symmetrical, so no your point is not made.
_
glass.
Lemme tell you about Warlock.Where's my simple caster who just casts the same cantrip every round and has no spell slots?
Then you are unpleasable from my perspective. Officialdom is not on your side, and moving farther away.I don't do 3pp stuff.
"I don't experience it so it doesn't exist"You can put me in the camp
They're different and better balanced than most other editions. I don’t see a fighter nerfed any more often than casters. Many of the cool wizard features are things the DM throws in so that the caster feels awesome but there would be other options if there was no wizard. I like fighters and will likely play them again.
But no, I don't think the disparity is everything people make it out to be. It's not an issue when I play, it's not an issue for my players.
Has spell slotsLemme tell you about Warlock.
They also have more limited resources and tend to be glass cannons. D&D is a team game, I find that it works best when different PCs fill different roles. I don't see wizards as being the end-all be-all in games I play.
My preference is more important than yours?"I don't experience it so it doesn't exist"
Yes it's clear you believe this.My preference is more important than yours?
It all seems to come down to personal preference to me. Along with a dose of what you consider important to contributing to the group. Throw in a dollop of ignoring the versatility built into the game then justifying your opinion with argumentum ad populum.I think the issue is over-versatility.
For example the Dungeon Dudes are doing a video series of the tiers of the classes at different roles (frontline, damage support, utility, etc). One thing that is coming up is that the Wizard is S, A, or B rank at everything but Frontline and Negotiator. This is different from the other classes that they rank as C or D several times. And even then they state that you can built wizards to be Frontline or charming.
it all really seems to come down to 5e not taking a page from modern gaming and making a decision on strengths and weaknesses then sticking to it. 5e just let's it's biased and favoritism fly and tells the DM to fix it as usual.