Exactly. Nerfing the monsters makes them less scary, and tends to just lump them all together as hit point bags that look a little different. Losing a character due to a failed roll does suck, but that used to heighten suspense to crazy good levels in a game, and back in the day at least, nobody cried or had a temper tantrum and huffed off if their character died. They just spent ten minutes rolling up a new character. One of my favorite sayings at the table is: "Never get too attached to your character, and always have the next one ready in the back of your mind."