Vaalingrade
Legend
Yes.Augh... but pets in DnD ALWAYS suck >< do we HAVE to include them?
The secret is 1) not making them super killable, and 2) letting the action economy work with them, not against them.
Yes.Augh... but pets in DnD ALWAYS suck >< do we HAVE to include them?
Augh... but pets in DnD ALWAYS suck >< do we HAVE to include them?
But then you get the 3.5 Druid problem. Which I didn't think was a problem at all, until I saw the Fleshraker Dinosaur/Venomfire combo in action....but even without it, a strong case could be made for the starter Wolf to be nearly as good as another player character, and certainly way better than a Leadership cohort.Yes.
The secret is 1) not making them super killable, and 2) letting the action economy work with them, not against them.
Sure. The only reason why they couldn't is if they were designed not to.Can a non-casting ranger disable or withstand a natural obstacle created by magical beings or features that might naturally occur there?
Well you would o course have to make the class that shall not be named actually good, and standardize companions from all sources.But then you get the 3.5 Druid problem. Which I didn't think was a problem at all, until I saw the Fleshraker Dinosaur/Venomfire combo in action....but even without it, a strong case could be made for the starter Wolf to be nearly as good as another player character, and certainly way better than a Leadership cohort.
Sure. The only reason why they couldn't is if they were designed not to.
Might be a good option for a Planar Ranger, who roams the Outlands, but it doesn't quite fit the popular (admittedly, very loosely-defined) Ranger archetype.Why can't my ranger have an imp its "tamed" into a pet?
If they have a class feature that allows them to do that? i would certainly hope so.It's usually not a design problem but an allowance problem.
If a fey circle traps a party in an illusion, will the DM let the ranger roll Intelligence/Nature/Wisdom/Survival to break the party free or do he need to cast dispel magic?
How does the rogue know the location of any hidden or invisible creature within 10 feet of them? How does the fighter ignore failed saving throws? How is the monk immune to aging? The answer is, they have class features that say so.How does a ranger track a creature with pass without trace on itself or has no natural footsteps like a ghost or floating being?
I simply don’t agree that high level play needs to mean high magic. Look at the other non-casting classes. They do just fine at high levels. A non-casting ranger could too."What is a Ranger" should be a question for all levels of play. However many examples are purely low level D&D-wise.