Imaculata
Hero
Does something dickish.
Claims "It's what my character would do."
I've sadly had the misfortune of playing with those kinds of players. They got kicked out of the group quickly.
Does something dickish.
Claims "It's what my character would do."
They come in all flavors of evil - Lawful Evil Rules Lawyers, Neutral Evil Lone Wolves and Chaotic Evil Campaign Breakers.Ok, but most of the "adversarial" archetypes in this thread are Chaotic.
Usullay an Adversarial DM, who got kick out, and then return to player status.
I will add the player type I hate: The Ruin Player. This player does not even WANT to play the game, though they will often lie and say it is their "favorite" and will say all the standard 'buzz phrases'. But they have but one goal: to ruin the game for everyone.
Just about anything this player can do to ruin the game, they will do it eagerly. They love nothing more then to ruin everyones fun....as that is fun for them.
I'm not sure I agree that Rules Lawyers mean to be adversarial, even if they can annoying. I've certainly encountered Rules Lawyers who are just overly obsessed with what they see as correctness.
A cheater and/or someone who breaks the social contract.This is a sort of counterpart to the Adversarial DM discussion.
What traits would you say define the "Adversarial Player"?
I've seen two flavors of this. Some player seem to play as if they were in competition with the other players, and strive to make the most powerful character. I had a player who wouldn't be satisfied unless his character had an AC at least five points higher than anyone else in the party, and hated the fact that his character could actually fail a Saving Throw.
The other sort is adversarial towards the DM. That is, they seek to "beat" the DM, often through rules-lawyering or flat out cheating. Some go so far as to try and derail the campaign, to prove that they're "better" than the DM on some personal scale.
You, of course, are free to supply definitions and/or examples of your own. That's kind of what this discussion is about, after all.
That needn't be adversarial.Another favorite adversarial player is the metagamer.
DM: Jim, your character takes 13 damage from the assassin’s backstab.
Player 01: I run across town to where Jim’s character is and...
DM: Why?
Player 01: Uh...Because I’ve suddenly remembered that I have a book of his I should return.
DM: And it has nothing to do with Jim being attacked? That your character knows literally nothing about.
Player 01: I’m offended you’d suggest that.
DM: How long have you had Jim’s book?
Player 01: Since 1st level.
DM: So now, miraculously, at 12th level, in the middle of Jim’s character being attacked, now you decide to return the book?
Player 01: Yep.
DM: Do you happen to have any items belonging to any other characters?
Player 01: Of course. Just in case.
Another favorite adversarial player is the metagamer.
An adversarial player tries to have fun by making the game not fun for others.
An adversarial player tries to have fun by making the game not fun for others.An adversarial player tries to have fun by making the game not fun for others.
Did you get hacked, or are you showing an example of adversarial play?An adversarial player tries to have fun by making the game not fun for others.
An adversarial player tries to have fun by making the game not fun for others.
An adversarial player tries to have fun by making the game not fun for others.
An adversarial player tries to have fun by making the game not fun for others.
An adversarial player tries to have fun by making the game not fun for others.
An adversarial player tries to have fun by making the game not fun for others.
An adversarial player tries to have fun by making the game not fun for others.
An adversarial player tries to have fun by making the game not fun for others.
An adversarial player tries to have fun by making the game not fun for others.
An adversarial player tries to have fun by making the game not fun for others.
An adversarial player tries to have fun by making the game not fun for others.
An adversarial player tries to have fun by making the game not fun for others.
An adversarial player tries to have fun by making the game not fun for others.
You comment has been stolen. Pray I don't steal again.
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An adversarial player tries to have fun by making the game not fun for others.