DND_Reborn
The High Aldwin
Then all this falls under either "Spells are too powerful" or "Too Large a Spell List"...It is a spell that is one the Wizard spell list but not on clerics. The cleric only got it through their domain. So yes, it is a problem for all wizards (and the few clerics that also get the spell).
You may respond that the problem is the spell itself. But it isn’t one spell, it’s spell after spell after spell, and most of them are on the wizard’s spell list, some exclusively.
- Find familiar,
- LTH,
- Simulcrum,
- Wish
- Hypnotic Pattern
- Forcecage
- Wall of Force
- True Polymorph
But again, many of these aren't exclusive to wizards. Only three of your examples (Find Familiar, Simulacrum, Wall of Force) are for Wizards only. So, really, more of the "Spells are too powerful" issue probably.
They aren't. That is just one type of buffing. And many other classes have access to the same spells. You seem to be singling out Wizards, when it isn't the class so much as the spells in the game.If it isn’t that powerful, why isn’t it available to the classes that are supposed to be the best at buffing? Why is it that the wizard has to be the best class at debuffing, multi target damage, with extremely powerful buffing starting at first level, great scouting, and great utility?
Again, not just Wizard spells. Perhaps more that Wizards have too much access to these spells? So, the "Too Large a Spell List" issue.Plus more wizard spells being overpowered. Plus every splatbook that comes out adds spells to the wizard’s list, and just a couple to other lists.
Take Tasha’s and compare how many new spells wizards got compared to sorcerers.
So, looking at Tasha's, since you brought it up. Here is the count of the spells in Tasha's and how many classes have access to each spell. No spell is exclusive to a single class.
Artificer: 6
Bard: 2
Cleric: 2
Druid: 3
Paladin: 2
Ranger: 3
Sorcerer: 10
Warlock: 15
Wizard: 18
So, Wizard's get more, certainly, but Warlock's aren't far behind. And Sorcerer's, although nearly half of Wizard's, are still third.
But, if you continue to look into Tasha's, Sorcerers gain two more Metamagic options as well as a new class feature, Warlocks gain an entirely new Patron as well as 8 new Invocations, while Wizards gained... "cantrip versatility." Their "thing" is access to a lot of spells since they get nothing else. (FWIW, I am not saying they don't have too much, but that is all they have...)
Off set by having Metamagic--which Wizards don't have (Wizards have ritual casting, which is certainly useful, but not to the point of metamagic IMO). If you want to look at class balance, you have to examine all the features the class has, not just part of it.Having very few spells and having to pick spells carefully is a big part of that.
Because it is identifying that it isn't a Wizard issue (or more so perhaps "not just..."). It the issue truly the class or spells in general?So, how does responding “that isn’t a wizard issue” advance that goal?
No, polymorph is just on the Bard, Druid, and Sorcerer list as well. Any of those classes could cast polymorph and do the same thing. Not really a Wizard issue as much a general spellcaster issue, or again goes back to the "Too Large a Spell List" issue.Like above for the Jester example with Polymorph. I mean, you know that Polymorph isn’t on the cleric’s general spell list but is on the wizard’s. So, this is clearly an issue that affects wizards more than other spellcasters.
Again, playing Devil's Advocate.Are you trying to support my point?

How about these (which don't require rolling either):
- Barbarian: Fast Movement
- Bard: Jack of All Trades, Song of Rest
- Druid: Wild Shape
- Monk: Too many to bother with...
- Paladin: Divine Sense (and others)
- Ranger: Natural Explorer
- Sorcerer: Font of Magic
- Warlock: Invocations
But no check to play a Song of Rest, change via Wild Shape, detect via Divine Sense, etc.?That's why we need the check though - to determine what happens. Rather it fiat always working 100%. The current result should be like a clean success.
But they don't, do they? (Other than skill checks as we've already covered)In general, yes, as with most other utilities that require a roll.
Which (again) people advocate for in recent years as a way to balance out Wizards (in particular).I'm not talking about some kind of old-school "spellcasting check" this is a Fantasy Heartbreaker from the 1980s.