Xeviat
Dungeon Mistress, she/her
I have a few new players joining my D&D group. New as in not just new to me, but new to the game. They've always wanted to play, just never got the chance. One came to me with their brand new dice set and asked me "what are all these dice for?"
When I told her the d20 was used for task resolution and all the other dice were primarily used for determining damage and healing, she kind of pouted. And that got me thinking back to the proficiency die feature they tried out during the playtest.
Has anyone played this? I'm sitting here thinking of switching ability score modifiers and proficiency to dice whenever it is an active roll (still fixed numbers for DCs).
10-11 would be nil. 12-13 would be d2. 14-15 would be d4. +2 proficiency would be d4.
This would result in an average increase of +1 to many rolls, but that might help balance the added uncertainty.
Would you give it a shot? The adding at the table might allow things down at first, but I've seen players have a hard time adding +5 to things so it might be the same.
When I told her the d20 was used for task resolution and all the other dice were primarily used for determining damage and healing, she kind of pouted. And that got me thinking back to the proficiency die feature they tried out during the playtest.
Has anyone played this? I'm sitting here thinking of switching ability score modifiers and proficiency to dice whenever it is an active roll (still fixed numbers for DCs).
10-11 would be nil. 12-13 would be d2. 14-15 would be d4. +2 proficiency would be d4.
This would result in an average increase of +1 to many rolls, but that might help balance the added uncertainty.
Would you give it a shot? The adding at the table might allow things down at first, but I've seen players have a hard time adding +5 to things so it might be the same.