The person who scouts ahead, looks for traps, does the mapping, can go it alone if needed (i.e. has survival skills), but who mostly gets by on toughness and stealth rather than use of force - the archetype here would be a non-warrior Ranger in the wilderness or non-thiefy Rogue in urban settings.Thank you. Those are excellent additions. Can you expand a little bit on what you mean by Explorer?
The obvious suggestion, given what you say above, is to harshly reduce the number of caster and half-caster classes!I wanted to make Intelligence, Wizdom, Constitution and Charisma available for any magic or psychic user; literally, pick your spellcasting stat to flavour how you cast. A holy person who is a brilliant theologian (Intelligence), sure. A wise old mage, sure as Wizard means wise one. A psychic who uses their blood (Constitution) sounds cool to me.
Weapons user using Strength or Dexterity is obvious. However, I can also see a case of intelligence or constitution and possibly even wisdom.
I agree that the ideal would be to have each stat appear the same or a similar number of times. Any suggestions on how to do so are welcome.
I'd suggest adding more non-casters but IMO there's already too many classes overall, so reduce rather than add.