Silverthrone said:
If you actually think for a minute, you might notice an analogy between cash for the athletes and XPs for the players, that was the point.
The point of the disagreement was that the analogy itself was flawed.
Professional athletes get paid because they are the best at what they do, and because people enjoy watching sports.
The first part of your statement proved everything I said. They get a reward for being the best, therefore proving that a reward is warrented. As for being paid because people like sports, that is only partially true.
Partially true? Please, tell me which part of that concept is untrue. Name one sport that NOBODY watches which supports professional athletes.
This is irrelvent to the point I made. Your trying to spin a different angle on my original post by insinuating I compared role playing games to professional sports... (snip) ... I drew an analogy between the payment of ahtletes for a job well done and XP awards for superior role players.
Once again, the poster was trying to point out to you that the analogy was no good. Pro athletes get paid ONLY because they draw a crowd. Whether or not they're any good at the sport in question is actually beside the point -- except that typically, the excellent athletes are the ones who draw the most attention.
Looks like an attempt to discredit me and influence other posters who may skim only what I read or take your own word for my intent due to knowing you better, but alas, it is pretty see through.
Or possibly, an attempt to refute your point. One or the other, I guess.
Why punish those people who actually can and are willing to do what the hobby intends by saddling them with someone who is playing the wrong game?
Sorry, just who is being
saddled? Are WotC employees coming to your house with losers and forcing you to play with them?
If I hated rocks, should I be a rock collector? I don't think so. If you cannot role play or do not want to role play, find a new hobby that fits.
Why shouldn't I collect rocks if I hate them? Keep an eye on the little suckers.
What people shouldn't do is attempt an activity they don't like, and then complain that they're not enjoying it. I might argue that people who dislike having to accomodate other people ought not to play games that are designed to be played by groups.
Your point of view represents what is wrong with the role playing community. Too many concessions made to those who really do very little for the game. To much giving into to whiners who want everything fair and balanced to make up either for their inability to role play properly or their lame attitude that everything has to be computer game simple.
What? Wait a minute, go back to the top of the thread. WHO'S WHINING? Not the quiet shy one, no sir. It's the "I'm such a kickin' roleplayer" guy who's whining. I'm not whining. Hong's not whining. YOU'RE whining. THIS is whining. Stop it. It's unattractive.
Sure, give them a chance, but if they do not shape up after a few sessions, then they should leave. Trying to change the entire game just to suit them is silly and it is exactly what 3e did.
Then don't play 3E. That's a pretty simple solution, my friend. Don't like it? Don't play it. Wait, didn't you just say that?