What settings do you love?

Greyhawk
Harn
Wilderlands
Tekumel
Blackmoor
Known World.. aka not Mystara which never existed in my household


for the recent edition, i'm digging a lot of the Eberron campaign setting.
 
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Aeric said:
Greyhawk and Forgotten Realms seem to be the best, all-around traditional D&D worlds. I've always viewed GW and FR as two sides of the same coin.


It's my understanding that that's exactly what they were supposed to have been - two parts of the same world. Obviously that's not what happened...
 

Nightdawn,

*finds it odd to talk to some with a similiar handle as himself*

While I'm glad some very nice people (like Psion and Zelda too!) tried to explain the Scarred Lands, I guess it's not what you want. But you should be ware. A) People that ask what settings you love will get this response and b) if you wanted something else you should have been more specific in your requests.

In any case, a plea for the Scarred Lands:

We don't have chaos cultists but we do have druidic circles that are like them. (Especially the Cultists of Chern, the Scourge).

We don't have chaos magic, but we do have sorceries in bloodlines that extend beyond dragons, fey, fiends and celestials.

We don't have Conan, but we have plenty of barbaric tribes that are ready to take back the lands of "city people", especially the Titanspawn.

We have active gods. A small, but not too small number of them looking out for their own and their own self interest too.

We have drow that don't like spiders.

We have deformed elves.

We have Charduni, the answer to the duegar.

And we have tons of odd stuff that is just fun to be around.

Oh and then there's Hollowfaust, the City of Necromancers too.
 

thedungeondelver said:
It's my understanding that that's exactly what they were supposed to have been - two parts of the same world. Obviously that's not what happened...
Huh? Supposedly Forgotten Realms was initially developed by Greenwood in the 60s--long before D&D was a twinkling in anyone's eye, and I've never heard anyone claim they were supposed to be "another region" of Oerth or anything like that.

What's the source of this extraordinary claim?
 

J-Dawg said:
Huh? Supposedly Forgotten Realms was initially developed by Greenwood in the 60s--long before D&D was a twinkling in anyone's eye, and I've never heard anyone claim they were supposed to be "another region" of Oerth or anything like that.

What's the source of this extraordinary claim?


TSR office talk when trying to decide how to market/package Faerun. Since GH is simply one continent on Oerth, and the existance of other continents was known to be, the idea to make Faerun the other "unknown" continent was suggested.

Was I there? Did I hear this with my own ears? See or hear someone from TSR at that time say this? No.

Just saying that it had to have been brought up, at least once, when they were making decisions on how to package Faerun. I entertained the idea enough that I finally did just that with "my" version of things. Every setting that I own that is just a continent (or smaller) is all on the same world.

Why? Because I have a magic wand and I wanted it to be so. More or less.
 
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Soel said:
How does Mindshadows compare to Sahasra and/or Mahasarpa (OA web accessory) as far as a fantasy indian setting? Is it pretty much just ancient india with d&d trappings bolted on, or does it feature new ideas?

The reviews I have read painted it as being not so deep. Just locations with indian flavor.

I'd say it's not just India with D&D trappings bolted on so much as a d20 setting with a cosmology and cultural history inspired by India.

I use them both Sahasra and Naranjan (Mindshadows) in my kitbash campaign setting, positing one settled the other:

[sblock=Click me for world map]
mer_world_hammer_projection.jpg

[/sblock]
 
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J-Dawg said:
Huh? Supposedly Forgotten Realms was initially developed by Greenwood in the 60s--long before D&D was a twinkling in anyone's eye, and I've never heard anyone claim they were supposed to be "another region" of Oerth or anything like that.

What's the source of this extraordinary claim?

There was a April fools day posting on wizards' website... it even showed an animated image of Greyhawk and Faerun on opposite sides of the same spinning globe.
 

I love Redhurst, but damned if I can figure out how to run a traditional D&D game using what's essentially Hogwarts. It's a great home base for wizard characters, though, and would work as a place to be from between semesters.

More practical is Ptolus, which has everything one needs to run more than one 1-20 campaign in a fantasy metropolis. You can do a campaign of nothing but dungeoncrawling (pretty much every Goodman Game DCC module can be shoved into or under the city with no real effort -- change "kobold" to "ratling" half the time and "Old Gods" to "Galchutt" and you're done!), an epic campaign to save the world (and arguably the multiverse) or just one set in the intrigues of the city, whether among the nobility, the looming civil war or among rival criminal gangs. It's also got a good number of previously published works from Monte Cook through Malhavoc and other publishers (including some of the Book of Vile Darkness content from WotC) that fits into the setting, giving you even more to do.

Well-supported is the first edition of Freeport, which has modules, PDFs (many by quite well-known designers) and supplements. It's a good time to pick it all up, because Green Ronin is about to jump the setting forward five years in 2007, so if you get the old stuff, you'll have enough for years worth of play when the new stuff hits, too.
 

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