dcas said:This thread is about the first edition AD&D Unearthed Arcana, so the anti-paladins to which I was referring are 1e anti-paladins (described in Dragon magazine). They are chaotic evil and are totally unplayable.
Under the 1e rules, paladins who "fall" simply become fighters.
The latter is also true of 3rd Edition paladins, although mechanics for the Blackguard PrC in core and the variants of the Paladin of Tyranny and the Paladin of Slaughter in UA to go somewhere. I like the roleplaying potential of it, and I've seen it work quite well.
We had an anti-paladin in 1st Edition where we just flipped the paladin on its head. He was lawful evil. That also worked.
Since the thread is about 1st Edition UA, I think there should have been a mechanic for that in that book. That is a lack in its material, IMO.