What should my Warlock take at 6th level?

Sadrik

First Post
My warlock is about to become 6th level. He will get a feat and a new invocation and be able to swap out an invocation.

Currently he has:
Feats:
Martial weapon proficiency great sword
Obtain Familiar
Fey Heritage

Invocations:
Devil's Sight
Spiderwalk
Hideous Blow

I am considering: flee the scene and swaping the spider climb for something else too. Spiderwalk has been so good though... :]
 

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blargney the second said:
Grab another Fey feat. The DR one (Fey Skin?) would be particularly good, given that you're likely to be in melee by the looks of things.
And it does seem to stack with his warlock DR 1/coldiron. So, giving him DR 2/coldiron, hmm, I don't know. What about taking Fey Presence (gives Charm Monster, Deep Slumber and Disguise Self all 1/day)?
 

The DR from Fey Skin does stack with warlock DR.

Fey Presence is a very good one as well, although the value of it diminishes somewhat as you go up in level. However, giving your character some new tricks is usually a lot of fun, especially for a warlock. :)
 



Flee The Scene is pretty good, though I tend to go for Eldritch Chain as early as possible, to maximise damage output.

Talking of which, I suggest Maximise Spell-Like Ability (Eldritch Blast) as your feat.
 

Sadrik said:
And it does seem to stack with his warlock DR 1/coldiron. So, giving him DR 2/coldiron, hmm, I don't know. What about taking Fey Presence (gives Charm Monster, Deep Slumber and Disguise Self all 1/day)?
Fey Skin, for the DR, then Fey Power at 9th and Fey Legacy at 12th. That'd give you DR 4/cold iron that stacks with the warlock DR.
 

Ok two potential viable options:

Feats:
Martial weapon proficiency great sword
Obtain Familiar
Fey Heritage
Fey Presence (3 spells) or Fey Skin (+2 DR)

Invocations:
Devil's Sight
Hideous Blow
Flee the scene
Fell flight

OR

Feats:
Martial weapon proficiency great sword
Obtain Familiar
Fey Heritage
Extra Invocation

Invocations:
Devil's Sight
Hideous Blow
Flee the scene
Fell flight
Eldritch chain (multiple attacks with blast) or hungry darkness (swarm darkness) or walk unseen (invis)
 


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