Tony Vargas
Legend
Not 'adequately' for a concept focused on that, but 'adequately' for the 'anyone should be able to do it' side of the design conundrum, certainly. That's already covered, and could be expanded if new optional mechanics are introduce.But you can already play 5e characters that adequately model character concepts like "that"
Not so much of a stretch with Robin Hood, since he was a classic 'leader' of a band of 'merry' men.*I'm intrigued by the shoehorning of such characters as Batman and Robin Hood into the warlord role now. Really? Don't those two, especially, seem like a bit of a stretch?

But, yeah, in the past 'Batman' has more often been used to refer to an optimized Wizard build, of all things.

I see. Yes, I can see how it'd get trickier to keep the mechanic viable/workable in the blanket anytime-you-provoke form, than in the active form. I was thinking it could be actively applied when you'd otherwise provoke, giving it a protection-from-OA side, as well, for instance, as a maneuver or something. For instance, you declare the maneuver when you perform a provoking action. If the enemy goes for it, you can roll your CS die, applying the result to both the enemy's OA (as a penalty) and the ally's (as a bonus).That's more true if it triggers off a normal OA-triggering action, such as movement. My original conception was that it doesn't require movement, instead Captain Darebat just "presents an opportunity", e.g. he feints as if he's fleeing, or whatever.
Yeah, that way there's a meta-game incentive for the DM to take the OA, since not doing so leaves you the CS die and you can do it again later. A solid 'catch-22.'
That last is certainly a much smaller set than 'all classes,' but it seems like 5e has many potential mechanisms to make new combat abilities embodied in a new version of a prior-ed core class available to members of other classes. The class write-up could include feats akin to Martial Adept, a Background evoking a bit of the class's ability, or even archetypes of other classes using the new sub-system; if that's an expanded the maneuver sub-system, it could lift the BM on the same tide;No, not anybody. Player characters. Heroes. And most especially the ones who choose to fight without casting spells.
If it weren't, any ol' fan could design it.I do understand the argument that if you make some heroes physically weaker than fighters and rogues and barbarians (smaller HD and less damage output, for example) then you make up for it with the ability to, well, fight like a hero. But I still think it's tricky ground.

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