It's become generally accepted as part of the discussion around the edition war that non-magical abilities with strict resource caps trigger the feeling of "disassociation" for a group of players. E.g. if I could do this maneuver last round, why can't I do it again this round? 4e martial powers, only able to be used once per encounter or once per day were the primary culprits around this bad feeling. Things like barbarian rage and 5e superiority dice don't trigger this feeling, for reasons I can't quite clarify, as I wasn't part of this faction during the war.