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What to Run

Necromancer Games has a bunch of mini-campaigns that could work for you. They are all pretty generic and can be dropped into any campaign setting with minimal work.

Aside from the aforementioned Lost City of Barakus, there is Nate Paul's Grey Citadel (and it's follow up the Eamonvale Incusrion due out later this year), The Hawkmoon modules from Lance Hawvermale (Bonegarden, Lamentation of Thieves etc.), The Vault of Larin Karr, Ari's Doom of Listonshire, Ryan Henry's Coils of Set, The Judges Guild product Caverns of Thracia, and others (well I should plug my own Shades of gray among these as well). All of these can take characters through a pretty good span of levels. YOu can also connect the Necro classics (Wizard's Amulaet (free downlaod) Crucible of Freya, and Tomb of Abysthor or Rapan Athuk into a mini campaign as well.

The Goodman DCC's can be meshed into an adventure path fairly well too, and the Boxed set suggests a few of these aP's, plus they are releasing a box with a set of the mods that do that very thing soon.

The Dungeon AP's are good as well, but side from Shackled City which is collected in HC might require some effort to track down all the issues if you don't already subscribe or get the issues on a regular basis.

There's also the original WotC adventure path starting with Sunless Citadel if you wanted to. Red Hand of Doom as others have said is excellent. Shatterd Gates of Slaughterdale has some potential as well, but pales next to Red Hand from WotC and next to some of the options mentioned above.

All of these are pretty plug and play and can be dropped into a homebrew with little effort, but will provide several months of adventuring (asuming you are laying once a week or so and not everyday;) )

-M
 

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Banewarrens. Good mix of mid to medium levels, dungeon crawling, city politics, betrayal, religious issues, planar stuff, multiple factions of bad guys and lots of interesting things to interact with.
 

Voadam said:
Banewarrens. Good mix of mid to medium levels, dungeon crawling, city politics, betrayal, religious issues, planar stuff, multiple factions of bad guys and lots of interesting things to interact with.

It is 3.0, though, yes?
 



Kafkonia said:
It is 3.0, though, yes?
Yep, but it's a VERY easy port to 3.5. There are basically three issues (hidden behind a spoiler block):

[SBLOCK]1. A Girallon encounter, where due to the sizing change, it's a good idea to widen a couple corridors so they can all get into the action instead of bottlenecking.
2. A trap that is dependent on the Harm spell, that has actually become more deadly in 3.5
3. A creature that has the Blasphemy spell-like ability.[/SBLOCK]

There's a good list of notes here: http://p222.ezboard.com/BW-Best-of-...ayyourturnfrm22.showMessage?topicID=501.topic
 

Lots of good suggestions. A very enjoyable campaign I ran a couple of years ago was intentionally based on Necromancer modules.

I used the Amulet download to lead into Crucible of Freya (3.0, but it is low level, so only changing skills around), then Morrick Mansion (I think it is 3.0 too), then Lost City of Barakus, then Grey Citadel. We were going to do Rappan Athuk next, but over half on the group had to transfer away.

NeMorans Vault is very good, but isn't a campaign. ITs good for a couple of levels, but I haven't seen what the 3.5 version may have added.

Your problem is there are a lot of good modules to choose from.
 

Aside from those already mentioned (especially the Dungeon APs), there's Return to the Temple of Elemental Evil. It's 3.0, but there's a great 3.5 conversion sheet available at the MBs on Monte Cook's site. Quite the meatgrinder if your players are up for a challenge.
 

the Jester said:
HELL YEAH.

I'm awaiting the chance to run this one myself. It looks to be the best mid-sized campaign I've seen published in a long, long time.

Ah! When I look at the maps of Doom I get a warm and fuzzy feeling. I'm already, just some three months after I ran it, getting nostalgic about it. There is nothing new in Doom - just plain old fantasy that really hits the sweet spot.

(I don't work for WoTC and have no financial interest in the module in any way. :p )
 

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