Drew:
I can tell you one to stay away from: Age of Worms. This is a negative review, so any fanboys may wish to not read this... It's incredibly mediocre and non-memorable in general. It doesn't have much of a Greyhawk feel either, other than mentioniong of a god or two (god names does not a world-feel make). It has pretty mind-numbing NPC interaction intros, which is part of my dismay while the other half of the adventures has been just more of the same dungeon crawls (some people still like this stuff..me...yea, been there 1000 times and 887 were better).
The qualities of the Age of worms campaign are thus:
1. It's a campaign that could end when you're ready. IF you feel like you don't want to go to level bazillion, you can pretty much end any of these at any time.
2. The quality of maps and artwork is pretty good
3. The quality of writing, editing, and formatting is very easy to use and modify on a whim.
4. There are new monsters, which is always fun
The DUNGEON magazine quality is always pretty good in format and layout, but this adventure series just wasn't very interesting other than that. Boring NPC interaction. Boring dungeons. Lack of depth to draw PC's in. IT get's a C from me.
jh
...