Chaosmancer
Legend
Martial classes in 5E generally just get better at their competencies, though granted that's part of why they lag behind.
You can lean into the hunting aspect and give them increasingly nasty ways to dominate prey, like being able to hobble them, blind them, confuse them, anticipate and interrupt their actions, deal massive damage, shut down their powers, etc. Much of this would just be "borrow from 4E".
You know what is really amusing about this? My first thought of how to implement this is... Cunning Strikes.
Which makes me curious about the new Scout Rogue coming down the pipeline.