What was so magical about 1E/OD&D art?

Delta said:
I just want to play a game with interesting, unique challenges.


What sort of challenges? I know some players who prefer roleplaing challenges and others who prefer challenges to their abilities to maximize their character's potential with regard to the game mechanics. Do you feel you have a preference?
 

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Kamikaze Midget said:
Well, there's the position that it DOESN'T stop me from playing unless I want to. I can always try again, and I loose nothing other than time if I don't succeed.

However, there is a huge difference when dealing with narratives and characters vs. simpler games, because I never get attatched to one particular Solitaire card or Minelayer pattern or Chess piece. I never pick the Bishop and go "I really want the bishop to win!"

When I'm playing a role, and having fun playing that role, it's not usually very constructive to make me stop playing that role just because of random chance.
Perhaps you'd feel better playing Shoots & Ladders or Candyland . . . [/snark]
 





Mark CMG said:
What sort of challenges? I know some players who prefer roleplaing challenges and others who prefer challenges to their abilities to maximize their character's potential with regard to the game mechanics. Do you feel you have a preference?

Neither of those. Challenges of solving puzzles and tactical encounters or strategic goals.

Perhaps it's enlightening if I say I've discovered that I greatly prefer tournament-style D&D to home campaign style.
 

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