If they DO go with the predestined hero trope, I hope they subvert & avoid it by borrowing a page from Westworld and Young Guns: kill the character everyone expects to be the hero/focus of the story.
Maybe also Heavy Metal
Or Farscape, Chronicles of Narnia, Guardians of the Galaxy, or Wizard of Oz. Any idea sounds bad if you only name the bad examples.Maybe also "Jumanji" and whatever that stupid sci-sfi/space adventure sequel was...Oo, we found this old funky looking 70's game box in the attic that says "Forgotten Realms"...No. I do not want to see anything resembling a Fantasy version of Jumanji or Yankee in King Arthur's Court [which Martin Lawrence also, laughably, has already done].
It doesn't have to be a nonsensical reason. A portal between our worlds opening because the Big Bad was doing something planar works and fits the lore. That's not any more ridiculous than anything else magical.No. A D&D Adventure. In a D&D world [which we know, for the brand, will be FR even if it's not explicit in the first film]. With D&D characters (races and classes). There is absolutely NO reason that a halfway decent [script] writer should not be able to create believable/relatable/sympathetic characters for an audience without some tired thin trick like, "Oh look! They're just the same as us but forced to be there because of [nonsensical] reason." Let alone doing that and expecting the response, "And now it's a fantasy adventure/movie? Cool!"
Please no "Kids from the real world thrust into a magical setting"
You can find a viewpoint character in a fantastic setting without having to exit the setting.
The only separation from other fantasy movies out there that means anything is to have a good movie. Any other gimmicks or tricks are irrelevant.
My ONLY stipulation despite ANY director and any scriptwriter is to not make this a computer generated fantasy world with CGI monsters and all that crap.
(but realistically guys this what we're going to get)