overgeeked
Open-World Sandbox
When they switched from “combat is deadly and best avoided” to “combat is fun in itself and should be a central pillar of the game.” Can’t have the fun of the game just randomly end without it being a direct result of PCs showing off their cool powers, therefore monsters stand there and ineffectually hack away until dead.This is something that probably deserves its own thread but... what happened to morale? Why was it deemed obsolete?