what would you want to see?

Ampolitor

Explorer
Im currently writing a bunch of ideas for drafts for future modules. I'd like to know what you guys would want to see in a adventure. Now mind you that it can't be world specific. I need ideas like
A zombie plague brought on by a group of adventurers that release it by opening a magical book. The PC's must find a way to stop the plague and seal the book.
Im looking for ideas, something that you would buy if it was done.
 

log in or register to remove this ad

Helping me to revive the Scarred lands maybe by writing a few modules there for free? ;)

Seriously I want demons, dragons and stuff that makes the players crap themselves while trying to find their teddy bears! ;)
 

A set of modules that can be run as a series or seperately (perhaps having sidebars or notes on how to use the modules as part of a series &/or individually).

(Still going with the module series concept...) A set of modules that provides a good variety of adventuring genres/milieus (a dungeon crawl, a wilderness survival epic, exploration, sea travel, a city adventure, a mystery, a horror adventure, a comedy, etc.).

Recurring villains (Maybe, if feasible, a group of recurring villains that can be pick-n-pulled from a set of pre-genned NPCs to specifically counter the PCs--a Linear Guild to the PCs' Order of the Stick). Ideally, they should be easily genericized NPCs so the modules can be used in most campaign settings--like clerics with domain choices that can mesh in easily with existing domain selections for deities of campaign settings like Greyhawk, FR, & Eberron, so the Evil NPC cleric could feasibly be a cleric of Hextor, Bane, or the Blood of Vol, respectively.

How about modules with "optional" sections, like side quests in a CRPG--they don't have to be done to complete the module (or module series), but they provide a nice perk if they are. Perhaps even provide notes on modifying the optional sections in case the PCs try to tackle the side quest early on or later on (i.e., not at the exact PC levels it was initially written for).

One thing I've noticed is that some adventures/modules generally tend to assume that the "classic 4" classes (fighter/rogue/cleric/wizard) will be covered by the PCs. I'd like to see modules that aren't written with that assumption in mind, & are still challenging/rewarding (basically, by not having the solution to an encounter/problem require the PCs to have a specific Feat, X ranks in a specific skill, or access to a specific spell, racial ability, class ability, or stat value to overcome).
 


I've been hankering for some hags. Maybe a covey of hags.

If you create an adventure that features hags as the primary villian, I'll buy it.
 

*cheers caudor's idea* Especially if they can create hags as templates too.
*thinks we need more templates like that.*
 

Assume the PCs are pirates and have a ship and make something along the lines of that.

Assume the PCs have a Thieves Guild, a Temple, a Wizard school, a castle, or something like that. There are literally a thousand or so adventures about PCs going off and exploring something. I'd love to see something a little different and have the adventure brought to the PCs.
 

But that is not so useful overall, since it requires the PCs to make a new party, usually. It would be better to have something like this as a full campaign, I guess, not just a single adventure.

Speaking of which, something like the old Test of the Warlords would be neat. :)

Bye
Thanee
 

Assume the PCs have Crothy and he has to give me more of his posts! :p :)

Eh. kidding but having a Crothian NPC would be rather...fun. ;)
 

Crothian said:
Assume the PCs are pirates and have a ship and make something along the lines of that.

Assume the PCs have a Thieves Guild, a Temple, a Wizard school, a castle, or something like that. There are literally a thousand or so adventures about PCs going off and exploring something. I'd love to see something a little different and have the adventure brought to the PCs.

yeah a good sea campaign would be a lot of fun.
 

Pets & Sidekicks

Remove ads

Top