the Jester
Legend
If I were doing a Monster Vault-ish hellhound I'd probably do:
* Make the aura deal 5 fire for ending in it.
* Bite: +12A/2d8+3 plus 2d6 fire. (18.75 expected, dealing 19 some of which is easily resistable)
* Breath: +10R/3d6+8 fire. (18.75 expected, so 18.5 is close enough)
* I'd also probably up its defenses some, as Fort/Ref/Will are all currently low. Maybe something like Fort 18, Ref 19, Will 19
Honestly, I'd drop the damage about 3 points on the bite because of the aura- while you can't count on it to deal 5 damage every round, you probably ought to factor it into your expected damage to some degree.