airwalkrr
Adventurer
Hussar said:I really do believe that much of the criticism leveled that 3e characters are so powerful stems from die rolled characters. It makes sense that a party with 35-40 point characters is going to steamroll standard encounters - they are equivalent to a level higher.
This comparison is simple to make with a fighter but is more complicated with a rogue or a wizard or a cleric. A key difference between a 10th level wizard and an 11th level wizard is 6th level spells. Having an 18 base Intelligence rather than a 14 is not going to give the 10th level wizard 6th level spells. His spells are harder to resist, he gets more skill points, and he gets a bonus 3rd and 4th level spell, but those are the only benefits. It does not translate to the key strength of the wizard, which is namely the highest level spells he can cast. Given the choice, I would rather cast chain lightning than cone of cold with a higher save DC (by 1). Why? Chain lightning is a more versatile spell that gives me a better opportunity to target those foes I want to target and ignore those I do not want to target. And that is a bad example. Compare the efficacy of wall of force (5th) to wall of iron. Wall of iron can be used offensively (drop it on a target) and is so thick it essentially lasts as long as the short duration of wall of force. That makes it a better spell in many respects. Or compare dominate person to geas. Geas does not allow a save (although you have to cast it outside combat) and dominate person grants an additional save whenever you try to compel the subject to do something outside its nature. Plus, geas can last forever under the right conditions. I could go on and on, but the fact is an 11th level wizard even with lower ability scores, will be superior to a 10th level wizard all other things being equal.
So the comparison does not work as well with other classes as it does with the fighter.