IndyPendant said:
...from buying a Staff of Magic Missiles for 750gp? Or any other low-level spell? And then using it with their own save DCs and caster level, with one HELL of a lot more utility than wands?
I can't resist, so I must answer this:
NOTHING!! Nothing would stop someone from buying a Staff of Magic Missiles for 750 GP (other than lack of gold).
However, the fact that a staff HAS to be caster level 8 will very likely stop anyone from selling one at that price.
KarinsDad said:
That's really stretching. I doubt anyone not familiar with this discussion would read that sentence for the first time and get that interpretation out of it.
Several is not a word usually used to mean 50.
Plus, you have to take the sentence in context:
"A staff is a long shaft of wood that stores several spells. Unlike wands, which can contain a wide variety of spells, each staff is of a certain kind and holds specific spells."
The use of the word "spells" in the other two uses in this paragraph can be replaced with the phrase "different spells", they cannot be replaced with the phrase "spell charges".
I've always read that phrase as meaning several spells, which could be the same spell several times. Several Magic Missile Spells. 50 is definitely several. And, of course, it doesn't have to be exactly 50 (it can have been used, and there are rules for making the spells cost more than one charge).
I don't think that it *can* be completely replaced with the phrase "different spells" without altering it's meaning (if this weren't true, you wouldn't be tempted to try to make the alteration, and thereby change the potential meanings of the phrase). However, I've never been tempted in my interpretation to replace the phrase with 'spell charges', because the number of charges in the staff does not necessarily reflect the number of spells in the staff. Even if it's all one spell.
KarinsDad said:
"A staff is a long shaft of wood that stores several spells."
"Staffs: A staff has a number of different (but often related) spell effects."
Casting multiple Magic Missiles is not casting multiple spell effects (it is casting the same spell effect), nor is a Staff of Magic Missiles a staff that has several spells stored in it (it has many charges, but only a single spell). Charges are not spells.
Casting the same spell several times is casting several spells... those spells are indeed related, very related. But there are several of them. You can tell the difference between there being several and there not being several by how many times the opponent(s) scream.
It's true that charges are not spells. But they power spells. Several of them. In the above referenced case, several magic missile spells.
Saeviomagy said:
Given that the rules are already rubbish in this respect, there's nothing to stop you making that ray of frost take all 50 charges from the staff.
Or from making that ray of frost a scorching ray, thus a second level spell, thus the primary power of the staff. Add another 50-charge 2nd level spell to be the secondary power of the staff. Now add in your magic missile.
The magic missile gets a 50% price break, and the first two spells are at some 1/50th of their normal price, leaving your staff cheaper than an equivalent level magic missile staff, which IMHO is just wrong. If we're being really strict, you can always just put two 1st level powers that take 2 charges each alongside the MM, leaving you with a minor price break.
Oh
My
Gawd!
You're right.
I never noticed this because, well, because staves aren't worth it, so I never looked at them THAT closely. However, just for the one GM I know who's said "you can make anything in the rules, but nothing custom at all, no matter how reasonablely priced or well thought out", just for him I'm going to have to make this staff.
That would be what...
375*(spell level) 2 * (Caster level) 8 =6000
375*1*8=3000
So:
6000/50 (Scorching Ray, cost 50 charges to cast)
+ 0.75(6000/50) (Acid Arrow, secondary spell, cost 50 charges to cast)
+ 0.5(3000) (Magic Missile, tertiary spell, cost 1 charge to cast)
= 1,710 gold pieces.
That's not to bad for a staff of magic missiles with 50 charges (but it's really aweful for a staff of Scorching Ray or Acid Arrow with 50 charges, cost to cast 50 charges each).
dcollins said:
Allowing "New Magic Items" is a rules variant (DMG p. 214), so please put them in House Rules.
Like the DMG says, "the formulas only provide a starting point".
Every time I see this, I'm reminded that ALL these rules are guidelines, and by your logic we should put every rule question in House Rules.