Land Outcast
Explorer
Hum... please round up in this situation... for the Baron's sake!
+1 Light crossbow, critical hit, max damage... 18 damage... Fort DC 14... Yeha... the hero is... terrified...
Thanks! For lethality's sake! Now, some people might not interpret it that way... I will
+1 Light crossbow, critical hit, max damage... 18 damage... Fort DC 14... Yeha... the hero is... terrified...
D&D covers this. Helpless includes characters that are "completely at an opponent's mercy". Coup de grace can be performed on helpless targets. Combat hasn't started, so if the character wants to avoid this, initiative comes up. If he wins on initiative, he has enough time to spin out of the way and act. If the crossbowman comes up on initiative first, that character may well be screwed without a nice Fort save.
Thanks! For lethality's sake! Now, some people might not interpret it that way... I will