Here's a look at the full art pieces for the covers of Mythic Odysseys of Theros. The first is the regular, and the second is the alternate cover. Which is better?
Artistically I find both hard to parse. Maybe they look better in print? Very busy and without a lot of contrast in the figures to set things more apart. Hard to get a sense of scale in the first one but it is promising (though the figures feel a little weightless).
The alternate one would make a killer van paint for sure but... why are the gods fighting a hydra with glowing eyes? I guess it makes sense if you play Magic?
I think the spear is supposed to be aimed at the head in the center of the picture; that head just doesn't 'pop out' enough to make it obvious.The standard cover looks like it’s composed of four or five different photoshop layers that don’t quite work together. The hero seems to be throwing his spear at something in the tree, and the hydra seems to suffer from the same ailment that makes my senior dog wipe out if she takes a corner too quickly. Lovely work otherwise.
Sounds just like the sort of thing my players would do.The second one. Mostly because the hero in the first one is visually messed up. His back is to the hydra, and he's posing heroically while jumping and throwing his spear at nothing.
I had a similar thought. I actually like the image of the alternate cover better, but I prefer the art style in the original cover - so that is the one I picked.I like both covers, actually. If hard pressed, I'd pick the regular cover. Hoever, it only wins by a milimeter.
If you look at the illustration carefully, the hydra is drawn with exaggerated perspective, one of it's heads is a lot closer to the viewpoint. The hero could be aiming directly at the side of that head, but without scale reference points it's impossible to tell.He's getting ready to torque is body to add the rotation momentum to his throw (not as effective in the air though)
It actually looks like his looking right that head. So that makes sense. They flying spear man didn't bother me when I first glanced at it, and it doesn't bother me now that I have "looked" at it.If you look at the illustration carefully, the hydra is drawn with exaggerated perspective, one of it's heads is a lot closer to the viewpoint. The hero could be aiming directly at the side of that head, but without scale reference points it's impossible to tell.