Saeviomagy
Adventurer
MythosaAkira said:Another vote for Morrowind.
I would say "just wandering around and killing stuff" is more attributable to Dungeon Siege, though it's fun. Terrible editor, though (last time I checked, at least).
Well, dungeon siege is "wander through the tightly scripted path, killing things"
Morrowind is "wander wherever the hell you want, killing things, and don't be surprised if you meet stuff you have no hope in hell of defeating - be prepared to run away".
The only problem with morrowind in my opinion is that character power is far too variable - since I explored a lot when I played it, I ended up finding the main plotline a total pushover, and combat generally far too easy. The game started out great (with me having to pick and choose fights, and stick to effective tactics), but my character rapidly outpaced everything in it.